Godhuman
Godhuman is the top fighting style of the Third Sea: an upgrade of Superhuman with faster, harder-hitting moves, big stuns, and a held version of both X and C. It is among the best styles for PvP and for boss fights, but terrible for farming. It is also the slowest to unlock: it asks for 400 mastery in five other styles and four rare materials. Players call it GH for short.
Godhuman

Quick questions about Godhuman
What moves does Godhuman have, and what are their cooldowns?
Godhuman moves, stats and Instinct
- Tap
- Four powerful punches with a prismatic trail that turns black when Aura is on.
- Z
- You shoot forward towards the cursor. On contact, afterimages of you punch the target from every direction, ending with a punch that knocks it back briefly.
- You cannot be hurt during the move, it hits harder up close, and a held Z deals slightly more damage.
- X
- Tapped, you send out a very fast gust of wind that bursts into a cloud when it touches an enemy, a wall or its maximum range, and throws the target upward.
- Held, a large gust builds around you, and the shockwave grows the longer you hold. It reaches its maximum size after 2 seconds (it was 4 seconds before Update 27.5), when you clap. Unlike the Superhuman X, it hits enemies above and below you.
- C
- Tapped, you dash towards the cursor so fast it looks like teleporting. On contact, a quick punch sends the enemy flying back and hurts others in the blast.
- Held, the dash is much faster and longer. You grab the enemy and charge a punch with your left fist, and you cannot be hurt during the move. Damage and knockback are far higher than the tap.
- Tap
- Four powerful punches with a prismatic trail that turns black when Aura is on.
- Z
- You shoot forward towards the cursor. On contact, afterimages of you punch the target from every direction, ending with a punch that knocks it back briefly.
- You cannot be hurt during the move, it hits harder up close, and a held Z deals slightly more damage.
- X
- Tapped, you send out a very fast gust of wind that bursts into a cloud when it touches an enemy, a wall or its maximum range, and throws the target upward.
- Held, a large gust builds around you, and the shockwave grows the longer you hold. It reaches its maximum size after 2 seconds (it was 4 seconds before Update 27.5), when you clap. Unlike the Superhuman X, it hits enemies above and below you.
- C
- Tapped, you dash towards the cursor so fast it looks like teleporting. On contact, a quick punch sends the enemy flying back and hurts others in the blast.
- Held, the dash is much faster and longer. You grab the enemy and charge a punch with your left fist, and you cannot be hurt during the move. Damage and knockback are far higher than the tap.
How do you get Godhuman?
Godhuman is the most demanding style to unlock: its road runs through five other styles, each with its own mastery target. The table lists every step and its price, and the tips below list ways to speed it up. Many players need weeks or even months.
Every step on the road to Godhuman
Godhuman
5,000,000 Beli and
5,000 Fragments
400 mastery in Superhuman, Death Step, Sharkman Karate, Electric Claw and Dragon Talon, and four materials.
2,500,000 Beli and
5,000 Fragments
400 Dark Step mastery and a Library Key.
2,500,000 Beli and
5,000 Fragments
400 Water Kung Fu mastery and a Water Key.
3,000,000 Beli and
5,000 Fragments
400 Electric mastery and a Mansion run.
3,000,000 Beli and
5,000 Fragments
400 Dragon Breath mastery and a Fire Essence.
Godhuman
5,000,000 Beli and
5,000 Fragments
400 mastery in Superhuman, Death Step, Sharkman Karate, Electric Claw and Dragon Talon, and four materials.
Tips for the grind
- Level the styles as you level normally, so the mastery grind runs alongside your levelling.
- Put stats into Melee and Health while you grind each style, and use Buddha to survive. 2x Mastery speeds it up.
- Grind Magma Ore and Fish Tails from the easy enemies of the First Sea, and collect them while you farm mastery.
- Rumbling Waters is common at Sea Danger Level 5 to 6 and drops Beli and Fragments, which helps with the costs.
- Cocoa Warriors and Chocolate Bar Battlers are worth about 100,000 EXP each and can be farmed in a loop; Cookie Crafters also stand in big groups.
What you need to learn Godhuman
- Be in the Third Sea at level 1500 or higher.
- 400 mastery in Superhuman, Death Step, Sharkman Karate, Electric Claw and Dragon Talon.
- 5,000,000 Beli and
5,000 Fragments.
10 Dragon Scales: Dragon Crew Warriors and Archers on Hydra Island (Third Sea) drop them, very rarely.
20 Fish Tails: Fishman enemies in the First and Third Sea drop them.
10 Mystic Droplets: Sea Soldiers and Water Fighters (Second Sea) drop them, and so do the enemies of the Pirate Raid in the Third Sea.
20 Magma Ores: Military Soldiers, Military Spies, the Magma General boss, Magma Ninjas and Lava Pirates (First and Second Sea) drop them.

- Be in the Third Sea at level 1500 or higher.
- 400 mastery in Superhuman, Death Step, Sharkman Karate, Electric Claw and Dragon Talon.
- 5,000,000 Beli and
5,000 Fragments.
10 Dragon Scales: Dragon Crew Warriors and Archers on Hydra Island (Third Sea) drop them, very rarely.
20 Fish Tails: Fishman enemies in the First and Third Sea drop them.
10 Mystic Droplets: Sea Soldiers and Water Fighters (Second Sea) drop them, and so do the enemies of the Pirate Raid in the Third Sea.
20 Magma Ores: Military Soldiers, Military Spies, the Magma General boss, Magma Ninjas and Lava Pirates (First and Second Sea) drop them.

Where to find the Ancient Monk
Floating Turtle: in a hollow in the trunk of the tree on the left of the Musketeer Pirates' camp. Go in and then down to find him.

Floating Turtle: in a hollow in the trunk of the tree on the left of the Musketeer Pirates' camp. Go in and then down to find him.

What are the best Godhuman combos?
Sword main means most of your stat points are in Sword, fruit main means Blox Fruit.
Godhuman combos, easiest first
GH X, Z, C (or Z, C, X)
A fast extender that many players tack on to a combo. Put any starter before it, such as Ice V, C, Z.
Spikey Trident Z, X, GH Z, C, X
Needs the Spikey Trident. Any main works; follow it with anything.
Dark C, Shark Anchor Z (hold), Dark X (hold), GH Z, C, Shark Anchor X, GH X
Needs the Dark fruit and Shark Anchor; sword main. Easy to land.
GH C (hold), Spikey Trident X, GH Z, X, Rumble V
Needs Spikey Trident and the Rumble fruit; fruit main.
Any stun, Saber X, Z, GH Z, C, X
Needs Saber. Among the fastest combos made: it can finish an enemy in about 2 seconds.
GH X, Z, C (or Z, C, X)
A fast extender that many players tack on to a combo. Put any starter before it, such as Ice V, C, Z.
Ice V, C, Z, GH X, Z, C
Needs Ice. Cyborg V3 is recommended for a quick kill.
Spikey Trident Z, X, GH Z, C, X
Needs the Spikey Trident. Any main works; follow it with anything.
Dark C, Shark Anchor Z (hold), Dark X (hold), GH Z, C, Shark Anchor X, GH X
Needs the Dark fruit and Shark Anchor; sword main. Easy to land.
GH C (hold), Spikey Trident X, GH Z, X, Rumble V
Needs Spikey Trident and the Rumble fruit; fruit main.
GH C, Gravity Blade Z, GH Z, Gravity Blade X, GH X
Needs the Gravity Blade and a little aim.
Any stun, Saber X, Z, GH Z, C, X
Needs Saber. Among the fastest combos made: it can finish an enemy in about 2 seconds.
Godhuman strengths and weaknesses
Strengths
General
- At point-blank range its moves are very hard to miss, and it has high combo potential and damage.
- Amazing stuns, great mobility and excellent PvP.
- Every move can break Instinct, with the limits in the Break tab, and every skill does more damage when held.
- A good boss fighter, thanks to one huge single-target move.
Soaring Beast (Z)
- A good stun and great mobility, a touch faster than the Superhuman Z.
- Costs an Instinct user a few dodges if they trick it, and it follows a target that has just used Flash Step.
Heaven and Earth (X)
- Almost no end lag when tapped, and a great finisher after Z or C.
- Held, it makes a very large area that grows with the hold time.
Sixth Realm Gun (C)
- Extremely fast, with no end lag if it misses, and it auto-aims whether tapped or held.
- Held, it has a very long range and you cannot be damaged while it lasts.
Weaknesses
General
- Very tedious to unlock, with materials that have low drop chances and a huge total cost.
- Poor at farming ordinary enemies, with a slow M1, and poor for Sea Events.
- Hard to land with Buddha.
Soaring Beast (Z)
- Easy to dodge or avoid with a dash, and it hits a single target.
- Once the move ends, a knockback move can punish you, and it is easy to interrupt right after it in most combos.
Heaven and Earth (X)
- Held, it is risky: you are open while charging, and it has end lag.
- Held, it is hard to hit in the air, and has less range than the tap until it is fully charged.
Sixth Realm Gun (C)
- Risky to charge in a fight, and awkward to charge in the middle of a combo.
- A Flash Step in time avoids it, and its high knockback makes grinding hard.
Verdict
Godhuman is worth the long road if you play PvP, hunt bounties or fight bosses. Do not plan on farming with it.
Godhuman showcase video
Godhuman showcase
Godhuman showcase by Sike chrome on YouTube.
What changed in the Godhuman updates?
- The wind effects of a held Heaven and Earth were reduced, and its charge time for maximum size was halved, from 4 to 2 seconds.
- Added to the game.
Other Blox Fruits fighting styles


