Ice Fruit
Ice is an Uncommon Elemental fruit built around crowd control, making it a strong choice for both grinding and PvP. It costs $350000 or R$750 offering excellent value for its price. Its freezing abilities can lock enemies in place, creating reliable openings for follow-up attacks and extended combos.
One of Ice's biggest strengths is its ability to control fights with powerful stuns. Its large-area freezing effects are easy to land and work especially well with swords and fighting styles, allowing players to chain attacks together with little chance for opponents to escape. This makes Ice one of the most effective fruits for combo-based bounty hunting.
Ice also performs well for general progression and farming. As an Elemental fruit, it provides strong grinding potential while its ability to freeze water allows users to travel across the sea without a boat. This gives it useful mobility for exploration, island travel, and various sea-based activities.
Its main weakness appears in PvP. Many of Ice's strengths rely on keeping opponents grounded and within range of its freezing effects. Players who stay airborne can avoid much of its pressure, making skycamping one of the most effective counters. Because of this, Ice users often need to secure a stun before committing to longer combo chains.
Ice

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Unawakened Form
Elemental immunity makes early-game grinding much easier.
Strong crowd control with reliable stuns for PvP, raids, bosses, and farming.
Large AoE attacks that can hit multiple enemies at once.
Water-walking passive provides convenient sea travel.
Includes a fruit-based trident that requires no Sword stats and can damage Blade users.
Affordable and easy to obtain.
Good combo support for sword and fighting style users.
Awakened Form
Outstanding combo potential with long and reliable stun chains.
Beginner-friendly and easy to learn.
Most attacks provide strong crowd control, making opponents easy to punish.
Higher damage output than the unawakened version.
Large AoE attacks perform well against groups and in PvP.
Good mobility through Ice Skating.
Effective for bounty hunting, raids, bosses, and general PvP.
Weaknesses
Unawakened Form
Low damage output compared to many other fruits.
Struggles against airborne opponents and skycamping.
Elemental immunity loses value in the Second and Third Sea due to Aura users.
Can still drown if knocked into water.
Several attacks are slow or easy to dodge.
Certain moves create high knockback, reducing grinding efficiency.
Awakened Form
Very weak in aerial combat and heavily dependent on grounded targets.
Vulnerable to skycamping and air movement.
Some projectiles travel slowly and can be avoided by experienced players.
Several attacks leave the user open if missed.
High knockback can interfere with farming.
Ice Skating consumes significant energy, especially on water.
Mobility decreases as health gets lower.
Verdict
Ice offers excellent value in both its normal and awakened forms. The unawakened version is a reliable, low-cost fruit for grinding, progression, and learning PvP fundamentals, while the awakened version greatly improves its combo potential and crowd control, making it a serious threat in PvP. Despite its strengths, both forms struggle against airborne opponents and rely heavily on keeping targets grounded. For players who prefer stuns, utility, and combo-focused gameplay over raw damage, Ice remains one of the best choices in its price range.
Abilities & Upgrade
Launches a close-range Ice Trident attack that deals fruit-based damage.
Counts as a fruit attack, allowing it to damage Blade users.
Does not scale with Sword stats, making it useful for fruit-focused builds.
Provides a melee damage option without requiring investment in sword-based combat.
Fires a fast-moving barrage of ice shards that deals damage from a distance.
Travels quickly, making it effective for ranged pressure and finishing targets.
Hits multiple times in rapid succession for consistent damage.
Can avoid breaking Instinct if the projectiles do not make contact with the ground.
Best used against grounded or predictable targets due to its linear path.
Creates a forward-moving surge of ice that damages and knocks back enemies along its path.
Covers a long ground distance, making it useful for controlling space and hitting targets from range.
Deals damage and applies strong knockback on hit.
Does not break Instinct, limiting its effectiveness as an opener in PvP.
Can only affect grounded targets, as the attack travels along the ground.
Launches an ice projectile that explodes on impact, dealing damage and freezing enemies caught in the blast.
Applies a 1.5-second stun, making it useful for starting or extending combos.
Explodes on contact, allowing it to hit targets within a small area.
Provides good ranged pressure and crowd-control potential.
The projectile can be avoided due to its travel time, making prediction important against moving targets.
Creates a large ice field around the user that damages and freezes enemies in a wide area.
Applies a large AoE freeze, making it a strong combo starter for PvP and support builds.
Temporarily disables all attacks, dashes, and jumps for both the user and enemies for 2 seconds.
Commonly used to set up guaranteed follow-up combos with swords or guns.
Strong area control tool, but leaves both sides momentarily unable to act.
Launches a close-range Ice Trident attack that deals fruit-based damage.
Counts as a fruit attack, allowing it to damage Blade users.
Does not scale with Sword stats, making it useful for fruit-focused builds.
Provides a melee damage option without requiring investment in sword-based combat.
Fires a fast-moving barrage of ice shards that deals damage from a distance.
Travels quickly, making it effective for ranged pressure and finishing targets.
Hits multiple times in rapid succession for consistent damage.
Can avoid breaking Instinct if the projectiles do not make contact with the ground.
Best used against grounded or predictable targets due to its linear path.
Creates a forward-moving surge of ice that damages and knocks back enemies along its path.
Covers a long ground distance, making it useful for controlling space and hitting targets from range.
Deals damage and applies strong knockback on hit.
Does not break Instinct, limiting its effectiveness as an opener in PvP.
Can only affect grounded targets, as the attack travels along the ground.
Launches an ice projectile that explodes on impact, dealing damage and freezing enemies caught in the blast.
Applies a 1.5-second stun, making it useful for starting or extending combos.
Explodes on contact, allowing it to hit targets within a small area.
Provides good ranged pressure and crowd-control potential.
The projectile can be avoided due to its travel time, making prediction important against moving targets.
Creates a large ice field around the user that damages and freezes enemies in a wide area.
Applies a large AoE freeze, making it a strong combo starter for PvP and support builds.
Temporarily disables all attacks, dashes, and jumps for both the user and enemies for 2 seconds.
Commonly used to set up guaranteed follow-up combos with swords or guns.
Strong area control tool, but leaves both sides momentarily unable to act.
Showcase Video
Ice
Update Logs
- Visual Changes
- Ice received a visual refresh with a completely redesigned fruit model.

- Visual Changes
- Ice's abilities received updated visual effects for improved clarity
- The fruit's built-in weapon was changed from a sword to a trident.
- Ability Changes
- Frozen Dragon (Awakened) gained faster travel speed and improved stun reliability.
- Absolute Zero (Awakened) received a longer freeze duration, strengthening its combo potential.
- Absolute Zero (Awakened) can no longer be activated while airborne.
- Awakening
- Ice gained an Awakened form, introducing a new set of upgraded abilities focused on stronger crowd control, damage, and combo potential.
- Added the ability to awaken Ice through Raids.
- Introduced an entirely new awakened moveset.
- Ice gained an Awakened form, introducing a new set of upgraded abilities focused on stronger crowd control, damage, and combo potential.
- Ability Changes
- Ice Spears gained the ability to freeze water, improving mobility and sea traversal.
- Ice Bird was redesigned with updated functionality and visuals.
- Ice was added to the game as an Uncommon Elemental Fruit.
