Water Kung Fu
Water Kung Fu, formerly Fishman Karate, is the water and steam fighting style that a teacher sells in each of the three seas for 750,000 Beli. Its M1 is the fastest of any fighting style and never pulls you forward, so you can stand still while a crowd of enemies runs into your fists. That makes it a favorite for grinding and farming. It is also the first step towards Sharkman Karate and Superhuman.
Water Kung Fu

Quick questions about Water Kung Fu
What moves does Water Kung Fu have, and what are their cooldowns?
The M1, Steam-Charged Fist and Deadly Shower hit groups; Heavy Water Punch can miss part of a group.
Water Kung Fu moves, stats and Instinct
- Tap
- Rapid punches wrapped in water.
- There is no pause after the fourth hit, so you can chain strings without a gap.
- Z
- Throws a blue steam ring ahead that puffs steam and knocks the target back.
- Short reach.
- X
- Fires a volley of fast water bolts from both hands.
- Decent damage, but you have to aim it.
- C
- Charges water, then lunges toward the cursor with a heavy punch and big knockback.
- You can use it to cover ground.
- Tap
- Rapid punches wrapped in water.
- There is no pause after the fourth hit, so you can chain strings without a gap.
- Z
- Throws a blue steam ring ahead that puffs steam and knocks the target back.
- Short reach.
- X
- Fires a volley of fast water bolts from both hands.
- Decent damage, but you have to aim it.
- C
- Charges water, then lunges toward the cursor with a heavy punch and big knockback.
- You can use it to cover ground.
How do you get Water Kung Fu?
Talk to the Water Kung-fu Teacher and buy the style for 750,000 Beli. No level is needed. The First Sea teacher is hidden in a wall, so follow the steps in the first tab.
Where to find the Water Kung-fu Teacher
Underwater City: go round the back of the palace and look to its right for the wall section with a slightly different color, then step in from that wall's left.

Underwater City: go round the back of the palace and look to its right for the wall section with a slightly different color, then step in from that wall's left.

What are the best Water Kung Fu combos?
Sword main means most of your stat points are in Sword, fruit main means most are in Blox Fruit, and an awakened fruit has its V2 upgrade.
Water Kung Fu combos, easiest first
WKF Z, C, X
Needs nothing else, only Water Kung Fu.
WKF Z, Rengoku Z, WKF X, Rengoku X, WKF C
Needs: Rengoku (sword). Big knockback. Tap Rengoku X instead of holding it.
Ice V, Pole (2nd Form) X, WKF X, Ice C, WKF Z, Kabucha X, Pole (2nd Form) Z, WKF C
Needs: Ice (fruit), Pole (2nd Form) (sword) and Kabucha (gun); sword main. Water Kung Fu X and Z come right after Ice and Pole moves that already broke Instinct, so an Instinct user has almost no gap to trick them; only an indirect Water Kung Fu C can be tricked, and that is very hard.
Ice V, Soul Cane Z, WKF X, Ice C, WKF Z, Kabucha X, Soul Cane X, WKF C
Needs: Ice, Soul Cane (sword) and Kabucha; sword main. Easy to land, harder to repeat in PvP.
Portal X, Z, Gravity Blade X, Z, WKF X
Needs: Portal (fruit) and Gravity Blade (sword). Sneak up with Portal X first if you can. The Water Kung Fu X is the hard hit to land.
Dough X, V, Spikey Trident X, Serpent Bow X, WKF X, Dough C, WKF Z, C, Dough Z
Needs: Dough awakened (fruit), Spikey Trident (sword) and Serpent Bow; fruit main.
Lightning X, WKF X, Lightning C, WKF Z, Lightning F (once or twice), WKF C
Needs: Lightning fully upgraded (fruit); fruit main.
WKF Z, C, X
Needs nothing else, only Water Kung Fu.
WKF Z, Rengoku Z, WKF X, Rengoku X, WKF C
Needs: Rengoku (sword). Big knockback. Tap Rengoku X instead of holding it.
Saber X, Z, WKF X, Z, C
Needs: Saber or Saber V2 (sword); sword main.
Ice V, Pole (2nd Form) X, WKF X, Ice C, WKF Z, Kabucha X, Pole (2nd Form) Z, WKF C
Needs: Ice (fruit), Pole (2nd Form) (sword) and Kabucha (gun); sword main. Water Kung Fu X and Z come right after Ice and Pole moves that already broke Instinct, so an Instinct user has almost no gap to trick them; only an indirect Water Kung Fu C can be tricked, and that is very hard.
Ice V, Soul Cane Z, WKF X, Ice C, WKF Z, Kabucha X, Soul Cane X, WKF C
Needs: Ice, Soul Cane (sword) and Kabucha; sword main. Easy to land, harder to repeat in PvP.
Portal X, Z, Gravity Blade X, Z, WKF X
Needs: Portal (fruit) and Gravity Blade (sword). Sneak up with Portal X first if you can. The Water Kung Fu X is the hard hit to land.
Dough X, V, Spikey Trident X, Serpent Bow X, WKF X, Dough C, WKF Z, C, Dough Z
Needs: Dough awakened (fruit), Spikey Trident (sword) and Serpent Bow; fruit main.
Lightning X, WKF X, Lightning C, WKF Z, Lightning F (once or twice), WKF C
Needs: Lightning fully upgraded (fruit); fruit main.
Water Kung Fu strengths and weaknesses
Strengths
General
- The area hits with little knockback keep enemies bunched up for farming.
- Works with Buddha for grinding, except Steam-Charged Fist, which does no damage while Buddha V2 is transformed.
- All four moves damage Sea Beasts.
Steam-Charged Fist (Z)
- Decent knockback.
Deadly Shower (X)
- Extremely long reach and heavy repeated damage.
Heavy Water Punch (C)
- Doubles as a travel move and a way to slip out of enemy hits in both PvP and PvE.
Weaknesses
General
- The skills are slow and easy to read, even though the M1 is fast.
- Mostly close range, with Deadly Shower as the long-range exception.
- Moves need prediction, and a miss is punished.
Steam-Charged Fist (Z)
- Short reach, and tough to land on a duelist.
- A short pause after it that can, rarely, leave you stuck in the ground.
Deadly Shower (X)
- Needs good aim.
Heavy Water Punch (C)
- Can tag a single enemy and skip the rest of the group.
Verdict
Pick Water Kung Fu to level up and farm in the First Sea or with Buddha. Switch to Sharkman Karate when you start dueling.
What do you unlock with Water Kung Fu?
Fighting styles that need Water Kung Fu
- 400 mastery in Water Kung Fu.
- A Water Key, dropped by the Tide Keeper boss (Lv. 1475, respawns every 30 minutes) on Forgotten Island (Second Sea). You lose it if you die before handing it over.
- 2,500,000 Beli and 5,000 Fragments.
- Learn it from the Sharkman Teacher in Forgotten Island (Second Sea) or the Castle on the Sea (Third Sea).

- 300 mastery in Water Kung Fu, Dark Step, Electric and Dragon Breath.
- 3,000,000 Beli.
- Learn it from the Martial Arts Master in Snow Mountain (Second Sea) or the Castle on the Sea (Third Sea).

- 400 mastery in Water Kung Fu.
- A Water Key, dropped by the Tide Keeper boss (Lv. 1475, respawns every 30 minutes) on Forgotten Island (Second Sea). You lose it if you die before handing it over.
- 2,500,000 Beli and 5,000 Fragments.
- Learn it from the Sharkman Teacher in Forgotten Island (Second Sea) or the Castle on the Sea (Third Sea).

- 300 mastery in Water Kung Fu, Dark Step, Electric and Dragon Breath.
- 3,000,000 Beli.
- Learn it from the Martial Arts Master in Snow Mountain (Second Sea) or the Castle on the Sea (Third Sea).

Water Kung Fu showcase video
Water Kung Fu showcase
Water Kung Fu showcase by Kaskobi on YouTube.
What changed in the Water Kung Fu updates?
- Water Kung Fu was reworked again, mostly visuals: Steam-Charged Fist, Deadly Shower and Heavy Water Punch got new looks.
- Water Kung Fu was reworked.
- Added to the game.









