Human
The Human race is one of the four starter races and has the highest chance of being selected when a new player joins the game for the first time. It focuses on high damage output and mobility, making it one of the strongest races for aggressive PvP play and one-shot combo builds. Unlike defensive races, Human relies on mobility and offensive pressure rather than survivability, rewarding players with good positioning and combo execution.
Additional Information:
Equipping the Kitsune Ribbon reduces Flash Step cooldown to 7.5 seconds when using the Human race.
The Psycho V4 abilities (Tier 1 and Tier 2) are not affected by the Kitsune Ribbon's cooldown reduction.
Human permanently grants one extra Instinct dodge.
Human pairs exceptionally well with high-combo fruits such as Dough, allowing for extremely high burst damage.
Alongside Cyborg, Human is one of the only races that does not receive passive buffs at V1.
Human

Obtainment
Progression
Players have a 33% chance to obtain Human when using a Race Reroll (25% if their current race is Ghoul, Draco, or Cyborg).
Race Rerolls can be obtained through:
Purchasing one from the Shop for
90 Purchasing one from tort for
3,000Buying one from eligible event NPCs, such as the Event Shop or Death King
Unlock Human V2 by completing the Alchemist's Quest after finishing the Colosseum Quest.
Unlock Human V3 by completing Arowe's Quest, which requires defeating:
Diamond
Jeremy
Orbitus
The quest resets when changing servers, so it must be completed within the same server after accepting it.
Unlock Human V4 by completing the Temple of Time puzzle and finishing the Trial of Strength.
Players have a 33% chance to obtain Human when using a Race Reroll (25% if their current race is Ghoul, Draco, or Cyborg).
Race Rerolls can be obtained through:
Purchasing one from the Shop for
90 Purchasing one from tort for
3,000Buying one from eligible event NPCs, such as the Event Shop or Death King
Unlock Human V2 by completing the Alchemist's Quest after finishing the Colosseum Quest.
Unlock Human V3 by completing Arowe's Quest, which requires defeating:
Diamond
Jeremy
Orbitus
The quest resets when changing servers, so it must be completed within the same server after accepting it.
Unlock Human V4 by completing the Temple of Time puzzle and finishing the Trial of Strength.
Stage Buffs
Each Human upgrade grants additional bonuses without changing the player's appearance.
V1 - V3
No passive buffs.
Increased movement speed.
Flash Step range is doubled and its cooldown is reduced to 10 seconds.
Grants one additional Instinct dodge and faster dodge regeneration.
Longer dash distance.
Slightly faster M1 attack speed.
Last Resort
Activating Last Resort increases damage based on the user's missing health.
Damage bonus ranges from 2.5% to 52.25%, with lower health providing higher damage.
Lasts for 6 seconds.
Has a universal 30-second cooldown.
No passive buffs.
Increased movement speed.
Flash Step range is doubled and its cooldown is reduced to 10 seconds.
Grants one additional Instinct dodge and faster dodge regeneration.
Longer dash distance.
Slightly faster M1 attack speed.
Last Resort
Activating Last Resort increases damage based on the user's missing health.
Damage bonus ranges from 2.5% to 52.25%, with lower health providing higher damage.
Lasts for 6 seconds.
Has a universal 30-second cooldown.
V4
Human V4 unlocks different abilities depending on the Gears selected during Race Awakening.
Grants maximum stats upon transformation.
Increases damage, movement speed, and health regeneration by 10% while transformed.
Flash Step gains 3 charges, each providing temporary invisibility and increased movement speed.
Each charge regenerates every 15 seconds and is displayed at the bottom of the screen.
Upgraded Version
Flash Step charges regenerate faster, taking approximately 12.5 seconds.
Increases Flash Step dash distance.
Moves can no longer be interrupted by taking damage.
Builds a Rage Meter during combat, increasing damage as the meter fills.
Each percentage of the meter grants an equal percentage increase in damage.
The Rage Meter is capped at 100%.
Upgraded Version
Extends the Rage Meter duration.
Increases the maximum Rage Meter from 100% to 150%.
Grants maximum stats upon transformation.
Increases damage, movement speed, and health regeneration by 10% while transformed.
Flash Step gains 3 charges, each providing temporary invisibility and increased movement speed.
Each charge regenerates every 15 seconds and is displayed at the bottom of the screen.
Upgraded Version
Flash Step charges regenerate faster, taking approximately 12.5 seconds.
Increases Flash Step dash distance.
Moves can no longer be interrupted by taking damage.
Builds a Rage Meter during combat, increasing damage as the meter fills.
Each percentage of the meter grants an equal percentage increase in damage.
The Rage Meter is capped at 100%.
Upgraded Version
Extends the Rage Meter duration.
Increases the maximum Rage Meter from 100% to 150%.
Visual Changes of V4
While transformed, the user moves more erratically and gains a red aura that becomes larger as the Limit Break meter fills.
Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
General
Longer Flash Step range with reduced cooldown for better mobility.
Excellent for aggressive and glass cannon playstyles.
Last Resort (V3)
Strong alternative to Cyborg – Energy Core for one-shot combos.
Grants massive damage boost below 50% HP.
Psycho (V4)
Exceptional mobility for chasing, repositioning, and escaping.
Enables constant pressure with rapid Flash Step movement.
Tier 2 makes attacks uncancellable, countering tick damage effects like T-Rex – Prey Mark, Infernal Pincer burn, and Cyborg.
Limit Break (V4)
Extremely high burst damage, capable of 7,000+ damage in a single hit with the right combo.
Excels against teamers by reducing the number of moves needed to secure kills.
Weaknesses
General
Primarily built around damage and Flash Step, limiting playstyle flexibility.
Last Resort (V3)
Requires staying at low HP, making you vulnerable if the combo fails.
Psycho (V4)
Invisibility does not bypass Instinct.
Limit Break (V4)
Needs time to build up maximum damage potential.
Verdict
A top-tier race for aggressive PvP players. Its unmatched mobility, burst damage, and combo potential make it deadly in skilled hands, but it demands good positioning and confidence at low HP to get the most value.
Update Logs
- Major Changes
- Human V4 received a buff focused on improving mobility and survivability.
- Ability Changes
- Psycho (V4): All three Flash Step charges now grant temporary invisibility and a speed boost, instead of only one charge.
- Major Changes
- Human V4 was toned down to reduce its burst damage and mobility
- Ability Changes
- Psycho (V4): Only one of the three Flash Step charges now provides invisibility and a speed boost.
- Limit Break (V4): Rage damage scaling was reduced by approximately 25%, lowering its overall damage potential.
- Ability Changes
- Last Resort (V3): Cooldown increased by 10 seconds, reducing how often the ability can be used.
- Ability Changes
- Human V4: Rage meter regeneration was slightly reduced, slowing access to its enhanced state.
- Major Changes
- Human race was added to the game.