Angel
The Angel race (formerly known as Sky) is one of the four starter races and has a 12.5% chance to be selected when a new player joins the game. It focuses on mobility and sustain, offering healing, improved jumping, and general survivability tools that help players extend fights and outlast opponents. While its early abilities are often considered easy to counter, Angel becomes significantly stronger in V4, where it gains strong combo-breaking potential and high damage, making it effective against nearly all race matchups.
Additional Information:
Flash Step and other mobility moves can still be used while flying using the Prince of the Skies V4 gear, allowing for advanced aerial combos and repositioning.
Angel

Obtainment
Progression
Players have a 33% chance to obtain Human when using a Race Reroll (25% if their current race is Ghoul, Draco, or Cyborg).
Race Rerolls can be obtained through:
Purchasing one from the Shop for
90Purchasing one from tort for
3,000Buying one from eligible event NPCs, such as the Event Shop or Death King
Unlock Angel V2 by completing the Alchemist's Quest after finishing the Colosseum Quest.
Unlock Angel V3 by completing Arowe's Quest, which requires killing a player using the Angel race.
The quest resets when changing servers, so it must be completed within the same server after accepting it.
Unlock Angel V4 by completing the Temple of Time puzzle and finishing the Trial of the King.
Players have a 33% chance to obtain Human when using a Race Reroll (25% if their current race is Ghoul, Draco, or Cyborg).
Race Rerolls can be obtained through:
Purchasing one from the Shop for
90Purchasing one from tort for
3,000Buying one from eligible event NPCs, such as the Event Shop or Death King
Unlock Angel V2 by completing the Alchemist's Quest after finishing the Colosseum Quest.
Unlock Angel V3 by completing Arowe's Quest, which requires killing a player using the Angel race.
The quest resets when changing servers, so it must be completed within the same server after accepting it.
Unlock Angel V4 by completing the Temple of Time puzzle and finishing the Trial of the King.
Stage Buffs
Each Angel upgrade grants additional bonuses without changing the player's appearance.
V1 - V3
Slightly increases jump height.
Adds a pair of small white wings.

akes the first Air Jump higher than the others.
Reduces Air Jump energy cost by 20%.
Grants one additional Air Jump.
No visual changes.
Heavenly Blood
Increases defense by 15%.
Restores approximately 14% of maximum HP upon activation (varies slightly between ~12%–15%).
Also boosts natural health and energy regeneration.
Lasts for 4.5 seconds.
Has a universal 30-second cooldown.
Visual Changes
Wings become larger and begin flapping more actively.

Slightly increases jump height.
Adds a pair of small white wings.

akes the first Air Jump higher than the others.
Reduces Air Jump energy cost by 20%.
Grants one additional Air Jump.
No visual changes.
Heavenly Blood
Increases defense by 15%.
Restores approximately 14% of maximum HP upon activation (varies slightly between ~12%–15%).
Also boosts natural health and energy regeneration.
Lasts for 4.5 seconds.
Has a universal 30-second cooldown.
Visual Changes
Wings become larger and begin flapping more actively.

V4
Angel V4 unlocks different abilities depending on the Gears selected during Race Awakening.
Grants maximum stats upon transformation.
Increases damage, movement speed, and health regeneration by 10% while transformed.
Enables gliding by holding the dash button.
Allows free flight by holding the jump button.
Jumping multiple times and holding jump on the final jump enables flight state.
Can transition between glide and flight states for flexible aerial movement.
Upgraded Version
All flight and glide effects are significantly improved.
Creates an aura around the user that applies multiple debuffs to nearby enemies:
Slows movement
Drains energy
Deals damage over time
Distorts the screen
Stuns enemies that get too close
Enemies within range may appear to “bow” to the user.
Upgraded Version
All effects are greatly enhanced.
Grants maximum stats upon transformation.
Increases damage, movement speed, and health regeneration by 10% while transformed.
Enables gliding by holding the dash button.
Allows free flight by holding the jump button.
Jumping multiple times and holding jump on the final jump enables flight state.
Can transition between glide and flight states for flexible aerial movement.
Upgraded Version
All flight and glide effects are significantly improved.
Creates an aura around the user that applies multiple debuffs to nearby enemies:
Slows movement
Drains energy
Deals damage over time
Distorts the screen
Stuns enemies that get too close
Enemies within range may appear to “bow” to the user.
Upgraded Version
All effects are greatly enhanced.
Visual Changes of V4
While transformed, the player gains larger wings, an extra pair of wings, and a halo.
Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
General
Strong sky camping potential, effective against ranged/spam fruits like Dragon and Dough.
Higher initial Air Jump helps land aerial moves more consistently (e.g., Awakened Dough X, Awakened Rumble X) without relying on teleport skills.
Good aerial positioning for PvP advantage.
Heavenly Blood (V3)
Extremely fast HP and energy regeneration.
Can heal during combat actions (unlike passive regen), allowing mid-fight recovery.
Can out-heal certain burst/one-shot combos.
Strong for prolonged PvP and boss fights.
Prince of the Skies (V4)
Fast aerial mobility and easy access to high-ground areas (e.g., Temple of Time).
Useful for escape and repositioning.
Reliable travel utility.
King’s Rule (V4)
High stun pressure with strong damage output.
Can drain energy from Portal users, limiting mobility and skill usage.
Breaks Instinct and disrupts combos, including one-shot setups.
Strong defensive tool and excellent for farming and raids (especially with M1s).
Weaknesses
General
Air Jump still consumes energy (even if reduced).
Vertical movement is not very useful for dodging in PvP compared to dashes or teleports.
Heavenly Blood (V3)
Healing is gradual (over time), not instant recovery.
Offers no offensive or mobility benefits.
Weak defensive impact compared to modern meta survivability tools.
Prince of the Skies (V4)
Minimal PvP impact beyond escape utility.
Cannot be used with most Beast transformations (including Gas).
King’s Rule (V4)
Short effective range limits engagement options.
Does not fully stun bosses or players reliably.
Can disrupt your own combos by knocking enemies awkwardly, especially mid-air.
Verdict
A balanced hybrid race focused on sustain, aerial control, and utility. It performs well in long fights and raids due to healing and stun pressure, but its limited mobility impact and inconsistent combo control make it less dominant in fast-paced high-level PvP.
Update Logs
- Major Changes
- Angel’s King’s Rule ability was toned down to reduce its crowd-control strength.
- Ability Changes
- King’s Rule (Aura Stun): Reduced stun duration.
- King’s Rule (Aura Stun): Slightly reduced damage.
- Ability Changes
- Angel V3 – Heavenly Blood: Sustain and survivability were reduced to limit prolonged healing and uptime.
- Duration reduced from 6.5s → 4.5s.
- Healing reduced from 20% → 13.5% of Max HP.
- Angel V3 – Heavenly Blood: Sustain and survivability were reduced to limit prolonged healing and uptime.
- Major Changes
- The race Sky was renamed to Angel.
- Major Changes
- The race Sky was added to the game.