Magnet Fruit
Magnet

Magnet is a Mythical Natural-type Blox Fruit that can be purchased from the Blox Fruit Dealer for $6000000or R$3500.
Magnet revolves around metal manipulation, allowing the user to attract metal and use it to create various projectiles and attacks. Collecting metal scraps fills the Magnetic Power meter, which can eventually trigger a transformation into a large robot with additional magnet-themed abilities and passive effects. The fruit also provides flight in both its normal and transformed forms.
Magnetic Pull: The first fruit capable of passively pulling enemies toward the user, making it particularly effective in PvP.
Magnetic Power: Cannot be generated while transformed, requiring careful management of the meter before and during transformation.
Disarming: Tapping [F] can forcibly remove a target's sword.
Flight: Holding [F] enables flight while allowing the user to continue using Magnet's abilities, similar to Eagle.
Lightning Weakness: Lightning deals increased damage to Magnet users, making it a semi-hard counter.
Grinding: Several moves have large AoE, while Magnet's M1 attacks and some abilities can pull enemies back. At Stage 3, this pull becomes especially strong, making Magnet one of the few fruits capable of competing with Buddha for grinding efficiency.
Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
High damage output across its abilities.
Reliable M1s, especially at Stage 3, with manageable knockback.
Moves combo well into one another.
Transformation provides high damage resistance, comparable to Buddha, Gas, and Mammoth.
Immune to water while transformed.
Takes reduced damage from Gun users.
Weaknesses
Magnetic Power decreases when taking damage and cannot be gained while transformed.
High mastery requirements make it impractical for First Sea.
Transformation and movement are slow.
Requires a full meter to transform.
Takes increased damage from Lightning users.
Difficult to obtain due to its recent release.
Verdict
The Magnet fruit is a high-damage, combo-oriented fruit with strong survivability and a powerful transformation, but its slow mobility, high requirements, and meter management make it less versatile than some alternatives.
Abilities & Upgrade
The user performs basic melee punches with metal arms. As the Magnetic Power meter fills, the arms grow larger, increasing damage and extending the M1 combo through three stages.
Stage 1: Performs a 3-hit combo with the metal fists.
Stage 2: The fists grow larger, increasing the combo to 4 hits.
Stage 3: The fists grow significantly larger, extending the combo to 5 hits.
Tap: Fires four magnetic projectiles that home in on enemies, pulling them together. They can be stacked to increase their AoE and pull effect.
Hold: Fires a concentrated magnetic beam forward. Hitting an enemy with the beam deals additional damage.
Tap: Creates a compact magnetic cage around targeted enemies, temporarily trapping and damaging them.
Hold: Creates a much larger magnetic cage over a wider area, trapping targets within a greater range and dealing AoE damage.
Tap: Grabs an opponent using magnetic fields, lifts them into the air, and slams them into the ground. If no target is selected, performs an AoE ground slam.
Hold: Releases a wide magnetic wave that pulls enemies and nearby scrap toward the user, dealing damage and instantly absorbing the scrap to fill the Magnetic Power meter.
Attracts surrounding scrap metal and assembles it into a mech suit. While transformed, the user cannot use Fighting Styles, Swords, or Guns.
Tap: Performs a swift forward grab that forcibly unequips the target's equipped Sword.
Hold: Activates a magnetic jetpack, allowing free flight and skill usage mid-air. Taking multiple hits within 10 seconds cancels the move. Pressing [F] Polarity Drive again while flying launches the jetpack forward as a projectile.
The user performs basic melee punches with metal arms. As the Magnetic Power meter fills, the arms grow larger, increasing damage and extending the M1 combo through three stages.
Stage 1: Performs a 3-hit combo with the metal fists.
Stage 2: The fists grow larger, increasing the combo to 4 hits.
Stage 3: The fists grow significantly larger, extending the combo to 5 hits.
Tap: Fires four magnetic projectiles that home in on enemies, pulling them together. They can be stacked to increase their AoE and pull effect.
Hold: Fires a concentrated magnetic beam forward. Hitting an enemy with the beam deals additional damage.
Tap: Creates a compact magnetic cage around targeted enemies, temporarily trapping and damaging them.
Hold: Creates a much larger magnetic cage over a wider area, trapping targets within a greater range and dealing AoE damage.
Tap: Grabs an opponent using magnetic fields, lifts them into the air, and slams them into the ground. If no target is selected, performs an AoE ground slam.
Hold: Releases a wide magnetic wave that pulls enemies and nearby scrap toward the user, dealing damage and instantly absorbing the scrap to fill the Magnetic Power meter.
Attracts surrounding scrap metal and assembles it into a mech suit. While transformed, the user cannot use Fighting Styles, Swords, or Guns.
Tap: Performs a swift forward grab that forcibly unequips the target's equipped Sword.
Hold: Activates a magnetic jetpack, allowing free flight and skill usage mid-air. Taking multiple hits within 10 seconds cancels the move. Pressing [F] Polarity Drive again while flying launches the jetpack forward as a projectile.
Showcase Video
Magnet Fruit
Update Logs
- Magnet fruit was released


