Bazooka

The Bazooka is a slow, high-damage ranged gun available early as a Legendary weapon. It can hit hard from a distance, making it slightly useful in the First Sea for safe, long-range attacks.

In gameplay, it feels heavy and unresponsive. Its slow basic attacks reduce damage over time and make it hard to rely on in fights. While the damage per hit is decent, it does not perform well in grinding or PvP where faster weapons are more effective. It also requires expensive materials to upgrade, which makes it a poor investment for most players. As a result, it is usually skipped or replaced quickly despite its early-game damage.


Obtainment:

The Bazooka drops from defeating Wysper in the first area of the Upper Skylands, First Sea, with a low 5% drop chance. This makes it somewhat time-consuming to obtain, as multiple attempts may be needed before it drops.

Bazooka

Bazooka
RarityLegendary
Release DateJune 30th 2019
ObtainableFirst Sea
LocationUpper Skylands
How to obtainDefeat Wysper
Drop Chance5%
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Strengths & Weaknesses

A quick breakdown of where this build shines and struggles.

Strengths

  • Strong AoE across all moves, useful for hitting multiple NPCs at once

  • Good overall damage for a First Sea gun, especially in PvE

  • Breaks Instinct, giving it some utility in fights

  • [TAP] Rocket: Very high M1 damage, long range, can hit Sea Beasts

  • [Z] Heat Wave: Good range with knockback and burn damage over time

  • [X] Flaring Missiles: High damage, long range, partial auto-aim

Weaknesses

  • Completely ineffective against Rubber users

  • Poor for combos due to slow attacks and lack of chaining

  • High mastery requirement slows early usability

  • [TAP] Rocket: Long reload and slow projectile, easy to dodge

  • [Z] Heat Wave: Knockback pushes enemies away, slowing farming speed

  • [X] Flaring Missiles: Auto-aim is inconsistent, hard to land mid-air

Verdict

Good early-game damage and AoE, but too slow and unreliable to be worth long-term use. Mainly useful for casual PvE, not viable for PvP or efficient grinding.

Abilities

Mastery: 600Required to fully upgrade:1,15,and10
Moves
TapRocket
Mastery
-
Description

Fires a single rocket that explodes on impact for AoE damage.

  • High burst damage with splash on hit

  • Long range and can hit Sea Beasts

  • Straight projectile, can miss if not aimed well

Showcase
ZHeat Wave
Mastery
100
Description

Shoots a flaming beam that damages, knocks back enemies, and leaves burning areas.

  • Applies knockback, pushing enemies away

  • Leaves a fire trail and lingering flames for extra damage

  • Good range for zoning and area control

Showcase
XFlaring Missiles
Mastery
250
Description

Launches multiple missiles that explode on impact and can track nearby targets.

  • Fires 5 missiles with AoE explosions

  • Partial auto-aim helps track targets within range

  • Creates burning zones when hitting surfaces

Showcase

Upgrade

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Showcase Video

Update Logs

Update 24- December 14, 2024
  • Major Changes
    • The Bazooka was updated with a new design and revised abilities.
      • [Z] Alpha Wave replaced by [Z] Heat Wave
      • [X] Incendiary Ammo replaced by [X] Flaring Missiles
Proof image
Update 3- June 30, 2019
  • Major Changes
    • Bazooka was added to the game

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