Bazooka
The Bazooka is a slow, high-damage ranged gun available early as a Legendary weapon. It can hit hard from a distance, making it slightly useful in the First Sea for safe, long-range attacks.
In gameplay, it feels heavy and unresponsive. Its slow basic attacks reduce damage over time and make it hard to rely on in fights. While the damage per hit is decent, it does not perform well in grinding or PvP where faster weapons are more effective. It also requires expensive materials to upgrade, which makes it a poor investment for most players. As a result, it is usually skipped or replaced quickly despite its early-game damage.
Obtainment:
The Bazooka drops from defeating Wysper in the first area of the Upper Skylands, First Sea, with a low 5% drop chance. This makes it somewhat time-consuming to obtain, as multiple attempts may be needed before it drops.
Bazooka

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Strong AoE across all moves, useful for hitting multiple NPCs at once
Good overall damage for a First Sea gun, especially in PvE
Breaks Instinct, giving it some utility in fights
[TAP] Rocket: Very high M1 damage, long range, can hit Sea Beasts
[Z] Heat Wave: Good range with knockback and burn damage over time
[X] Flaring Missiles: High damage, long range, partial auto-aim
Weaknesses
Completely ineffective against Rubber users
Poor for combos due to slow attacks and lack of chaining
High mastery requirement slows early usability
[TAP] Rocket: Long reload and slow projectile, easy to dodge
[Z] Heat Wave: Knockback pushes enemies away, slowing farming speed
[X] Flaring Missiles: Auto-aim is inconsistent, hard to land mid-air
Verdict
Good early-game damage and AoE, but too slow and unreliable to be worth long-term use. Mainly useful for casual PvE, not viable for PvP or efficient grinding.
Abilities
1,
15,and
10Fires a single rocket that explodes on impact for AoE damage.
High burst damage with splash on hit
Long range and can hit Sea Beasts
Straight projectile, can miss if not aimed well
Shoots a flaming beam that damages, knocks back enemies, and leaves burning areas.
Applies knockback, pushing enemies away
Leaves a fire trail and lingering flames for extra damage
Good range for zoning and area control
Launches multiple missiles that explode on impact and can track nearby targets.
Fires 5 missiles with AoE explosions
Partial auto-aim helps track targets within range
Creates burning zones when hitting surfaces
Fires a single rocket that explodes on impact for AoE damage.
High burst damage with splash on hit
Long range and can hit Sea Beasts
Straight projectile, can miss if not aimed well
Shoots a flaming beam that damages, knocks back enemies, and leaves burning areas.
Applies knockback, pushing enemies away
Leaves a fire trail and lingering flames for extra damage
Good range for zoning and area control
Launches multiple missiles that explode on impact and can track nearby targets.
Fires 5 missiles with AoE explosions
Partial auto-aim helps track targets within range
Creates burning zones when hitting surfaces
Upgrade

Showcase Video
Update Logs
- Major Changes
- The Bazooka was updated with a new design and revised abilities.
- [Z] Alpha Wave replaced by [Z] Heat Wave
- [X] Incendiary Ammo replaced by [X] Flaring Missiles
- The Bazooka was updated with a new design and revised abilities.
- Major Changes
- Bazooka was added to the game
