Darkbeard
Darkbeard is a Level 1000 raid boss in the Second Sea built around fast attack cycles, high damage, and constant pressure, making mobility and spacing essential. Unlike timed bosses, he is player-summoned, and the fight often attracts other players, adding both difficulty and PvP risk.
Spawning:
Darkbeard is summoned at the Dark Arena when a player interacts with the altar while holding a Fist of Darkness. Upon spawning, the sky turns dark, screens shake, and a global message appears: "The power of darkness has been unleashed" in red text, along with a thunder sound heard across the server. These effects remain until he is defeated or despawns. He will despawn after 15 minutes.
Drops:
3 Levels
$ ~50,000
~1,500
1 Dark Fragment
Possible Drop:
Dark Coat
Darkbeard

Tips
Set spawn at Snow Mountain, Green Zone, Kingdom of Rose, or Ice Castle for quick access
Use Portal [C] World Warp to reach the arena instantly
Recommended team: 5+ Second Sea players or 2+ Third Sea players (solo is possible but difficult)
Use high damage, long-range, stun fruits like Lightning, Spider, Venom
Buddha is very effective; M1 spam works well with good skill
Flash Step helps avoid Dark Bomb, but its large hitbox makes it risky
Sky camp with ranged attacks since most moves are ground-based
Strong fighting styles: Sanguine Art, Death Step, Electric Claw (especially with Buddha)
For solo, keep long distance to avoid his special attacks
He uses moves every ~2 seconds, so keep moving constantly
Occasionally uses Flash Step and can spam moves, increasing difficulty
Be cautious of other players interfering or killing you; ally when possible
Use mobility moves to escape pressure or reposition quickly
Abilities
Darkbeard uses unawakened Dark abilities, focused on pull effects, area denial, and burst damage.
Fires multiple black rocks forward
Deals damage to anyone in its path
Creates a large black hole on the ground
Deals continuous damage and stuns anyone caught inside
Forms a large dark orb and launches it
Pulls nearby players in on impact and deals heavy explosion damage
Instantly teleports to the player
Used rarely, but can catch players off guard
Fires multiple black rocks forward
Deals damage to anyone in its path
Creates a large black hole on the ground
Deals continuous damage and stuns anyone caught inside
Forms a large dark orb and launches it
Pulls nearby players in on impact and deals heavy explosion damage
Instantly teleports to the player
Used rarely, but can catch players off guard
