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Blox Fruits Balance Logs

The Balance Log in Blox Fruits is a record of all the balance changes introduced with a patch update. Such balance changes target features like fruits, swords, guns, fighting styles, and everything else that impacts PvP battles. Making adjustments to these features is important so players can enjoy a fair PvP contest without relying on a fixed meta.

All Balance Log History

The following is a list of all the balance patches released by the development team of Blox Fruits.

Balance Patch: 001

  • Release Date: August 6th, 2026

The Balance Log 001, otherwise known as the 2026 Summer Balance Update, brings major updates to various fruits, swords, guns, fighting styles, races, and core instinct mechanics in Blox Fruits. The main idea behind introducing this balance update is to refine the PvP contests happening across the Seas. With overhauled in-game mechanics, players can find a new meta, possibly defying those who have been exploiting the same combat techniques for years.

Buffs

Dark Fruit (Awakened)

  • Z: No longer self-stuns; range increased by 25%; hitbox size increased by 25%

  • X: Now breaks Instinct; end-lag decreased by 25%

  • C: Hitbox size increased by 15%. When fully held, stun duration on the final hit increased by 50%

  • V: Cast time decreased by 25%; end-lag decreased by 25%; travel speed increased by 20%

Nerfs

Empyrean Kitsune (Untransformed)

  • Z (Tap): No longer breaks Instinct

  • Z (Hold): Damage decreased by 30%

  • X: Now channels on hit; the user cannot cast another ability before the animation completes

  • C: End-lag increased by 0.3 seconds

Adjusted

Control (Outside Domain)

  • X: Cooldown increased by 4 seconds; hitbox size decreased by 10%

  • C: Cooldown increased by 4 seconds

  • F: End-lag increased by 0.25 seconds when hitting an enemy


Control (Dagger Mode)

  • M1: Damage increased by 350%; cooldown increased by 250%

  • X: End-lag increased by 0.25 seconds; range decreased by 10%; hitbox size decreased by 10%

  • C: End-lag increased by 0.5 seconds; range decreased by 10%; hitbox size decreased by 20%

Buffs

Dough (Awakened)

  • Z (Tap): Hitbox size increased by 15%.

  • Z (Hold): Travel speed increased by 20%; hitbox size increased by 15%

  • X: On-hit end-lag decreased by 20%; hitbox size increased by 20% on both variants

  • C: Hitbox size increased by 25%; stun duration increased by 40%

  • V: Maximum hold duration increased from 3 seconds to 4 seconds; cast time decreased by 20%

Nerfs

Kitsune (Untransformed)

  • Z (Tap): No longer breaks Instinct; now Instinct-trickable

  • X: Now channels on hit; the user cannot cast another ability before the animation completes

  • C: End-lag increased by 0.3 seconds

Adjusted

Diamond

  • M1: No longer breaks Instinct; cooldown decreased by 20

  • C: Added a 1-second stun

  • All: All damage decreased by 10%

Buffs

Dragon (Hybrid)

  • X: Now breaks Instinct; hitbox size increased by 20%

Nerfs

Lightning

  • V (Tap): Hitbox size decreased by 10%

  • V (Hold): Hitbox size gained from charging decreased by 25%

Adjusted

Pain (Last Stand)

  • Passive: Last Stand keeps the user in combat while active. Health resets to maximum and drains throughout the final stand duration, and healing is disabled. Defeating another player during this window deactivates Last Stand and resets the meter to 0; NPC eliminations do not count

Buffs

Eagle

  • Z: End-lag decreased by 20%

  • C: Wind-up decreased by 45%; travel speed increased by 25%

  • V: Hitbox size increased by 20%; stun duration increased by 30%

  • F: Flight speed increased by 30%

  • Flight: Meter drain increased while flying with a gun or sword equipped

Nerfs

Sanguine

  • C: Range decreased by 15%; hitbox size decreased by 10%

Adjusted

True Triple Katana

  • X: End-lag increased by 0.5 seconds; travel speed increased by 25%

Buffs

Fiend (Transformed)

  • Z (Tap): Wind-up decreased by 20%; hitbox size increased by 15%

  • Z (Hold): Cast time decreased to 0.75 seconds

  • X (Hold): Cast time decreased by 20%; range increased; hitbox size increased by 25%

  • C: End-lag decreased by 60%

  • F: Hitbox size increased by 15%

  • All: All damage increased by 17%

Nerfs

Dragonheart

  • Z: Instinct drain decreased by 50% for the initial hits

Adjusted

Shark V3

  • Cooldown: Cooldown increased by 15%

  • Duration: Duration increased from 4.5 seconds to 5 seconds


Shark V4

  • Shield: Upgraded shield now scales up to 60% of maximum HP

  • Duration: Enemies hit by the whirlpool have their damage decreased by 20%

Buffs

Flame (Awakened)

  • X: Travel speed increased by 40%

  • V: Cast time decreased by 30%; travel speed increased by 30%

  • F: Cooldown decreased by 20%

Nerfs

Yama

  • X: No longer breaks Instinct; only drains Instinct while the target remains in the hitbox

Adjusted
-
Buffs

Gas (Transformed)

  • Z: Hitbox size increased by 15%

  • C: Damage increased by 30%; charging time reduced by 30%

Nerfs

Skull Guitar

  • Fix: Movement bug abuse mitigated

  • X: Hitbox size decreased by 15%

Adjusted
-
Buffs

Ghost

  • Z: Cast time decreased by 50%; stun duration increased from 1 second to 1.2 seconds

  • X: Range increased by 15%

  • C: Knockback decreased by 30%

  • V (New): Summoned ghosts are receiving a major ability upgrade and can now mirror sword abilities

  • F: Cast time decreased by 50%

Nerfs

Ghoul V4

  • 1 Gear: Lifesteal decreased from 27% to 20%

  • 2 Gear: Lifesteal decreased from 37% to 30%

  • Crows: Crows now drain Instinct instead of breaking it instantly

  • Damage: Crow damage decreased by 10%

Adjusted
-
Buffs

Ice (Awakened)

  • X: Now breaks Instinct; hitbox size increased by 25%

  • C: Travel speed increased by 60%

  • V: Now usable in the air

Nerfs
-
Adjusted
-
Buffs

Mammoth

  • All: All damage increased by 10%

  • Transformed: Dash distance increased by 10%

Nerfs
-
Adjusted
-
Buffs

Phoenix (Awakened and Transformed)

  • M1: Damage increased by 20%; hitbox size increased by 20%; explosion hitbox size increased by 20%

  • Z: Damage increased by 15%

  • X: Energy cost decreased by 40%

Nerfs
-
Adjusted
-
Buffs

Quake (Awakened)

  • Z: Damage increased by 20%; end-lag decreased by 70%

  • X: Damage increased by 40%; wind-up decreased by 30%; end-lag decreased by 30%

  • C: Damage increased by 40%; wind-up decreased by 30%; end-lag decreased by 30%

  • V: Damage increased by 20%

Nerfs
-
Adjusted
-
Buffs

Sand (Awakened)

  • X: On-hit end-lag decreased by 40%

  • C: End-lag decreased by 60%; hitbox size increased by 25%

  • V: Vortex strength increased by 100%, pulling enemies more strongly toward the center; cast time decreased by 50%

  • F: Flight speed increased by 25%

Nerfs
-
Adjusted
-
Buffs

Spider (Awakened)

  • Z: Damage increased by 50%; range increased by 20%; hitbox size increased by 60%

  • X: Hitbox size increased by 30%; stun duration increased by 20%

Nerfs
-
Adjusted
-
Buffs

Tiger (Transformed)

  • X: Wind-up decreased by 20%; hitbox size increased by 15%

  • C (Tap): Travel speed increased by 20%; hitbox size increased by 10%

  • C (Hold): Cast time decreased to 0.75 seconds; range increased

  • F: Can now be dodged with Instinct; travel speed increased by 10%


Tiger (Blazing Form)

  • V: Heals for 30% of maximum health upon entering Blazing Form

  • Z: Damage increased by 30%

  • X: Travel speed increased by 50%

  • C: Damage increased by 10%; travel speed increased by 15%; hitbox size increased by 15%

  • F: Now breaks Instinct; wind-up decreased by 30%

Nerfs
-
Adjusted
-
Buffs

Werewolf (Transformed)

  • Passive: Heals for 3% of all damage dealt (Lifesteal)

  • Z: Final-hit damage increased by 30%; hitbox size increased by 5%

  • X: Wind-up decreased by 20%; hitbox size increased by 10%

  • C (Tap): Travel speed increased by 20%; hitbox size increased by 10%

  • C (Hold): Cast time decreased to 0.75 seconds; hitbox size increased by 10%

  • F: Can now be dodged with Instinct; cooldown decreased by 15%; travel speed increased by 10%


Werewolf (Blazing Form)

  • Passive: Heals for 3% of all damage dealt (Lifesteal)

  • V: Heals for 30% of maximum health when initially infected with rabies

  • Z: Knockback decreased by 30%

  • X: Travel speed increased by 20%

  • C: Damage increased by 20%; travel speed increased by 15%; hitbox size increased by 15%

  • F: Wind-up decreased by 30%

Nerfs
-
Adjusted
-
Buffs

Yeti (Transformed)

  • F: Hitbox size increased by 10%

  • All: All damage increased by 10%

Nerfs
-
Adjusted
-
Buffs

Death Step

  • Z: Range increased by 50%; hitbox size increased by 50%

  • X: Range increased by 20%; hitbox size increased by 20%

  • C: Damage over time increased by 20%; end-lag decreased from 0.25 seconds to 0.1 seconds; hitbox size increased by 15%

  • V: Cooldown decreased by 50%; duration decreased by 50%

Nerfs
-
Adjusted
-
Buffs

Sharkman Karate

  • X: No longer launches the opponent into the air; orb speed increased by 25%

  • C: Now grants temporary health based on damage absorbed. No longer Instinct-trickable; the hold can no longer be cancelled by incoming damage; damage reduction while holding increased; maximum hold time is now 1.5 seconds (New)

Nerfs
-
Adjusted
-
Buffs

Dark Blade

  • Z: Hold charge speed increased by 10%; end-lag decreased by 30%; range increased by 10%; hitbox size increased by 10%

Nerfs
-
Adjusted
-
Buffs

Pole V2

  • Z: Hitbox size increased by 35%

  • X: End-lag decreased from 0.3 seconds to 0.15 seconds; range increased by 20%; hitbox size increased by 20%

Nerfs
-
Adjusted
-
Buffs

Twin Hooks

  • Z: Enemy landing location is now more predictable

Nerfs
-
Adjusted
-
Buffs

Kabucha

  • Z: Now applies a 0.5-second stun instead of a knockup

  • X: End-lag decreased from 0.4 seconds to 0.2 seconds

Nerfs
-
Adjusted
-
Buffs

Venom Bow

  • Z: Range increased by 15%

  • X: Now applies a 1-second stun even when Instinct-dodged

Nerfs
-
Adjusted
-
Buffs

Gun M1s (System Change)

  • M1: All Gun M1 attacks now have Aim Assist

Nerfs
-
Adjusted
-
Buffs

Instinct

  • Dodges: Dodge regeneration time decreased from 40 seconds to 30 seconds, allowing Instinct dodges to replenish 25% faster

Nerfs
-
Adjusted
-

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