Control Fruit
Control is a Mythical Natural-type Blox Fruit centered around battlefield control and spatial manipulation. It costs ${{price}} or R${{robuxprice}} from the Blox Fruit Dealer. Its signature Domain mechanic allows the user to manipulate the area around them, granting access to multiple combat styles and making it one of the most unique fruits in the game.
The fruit excels in PvP, where its large area control, high damage output, and exceptional combo potential make it a dominant choice, particularly in 1v1 encounters. Its ability to pressure opponents, drain and break Instinct, and dictate the flow of combat allows skilled users to consistently control engagements and punish mistakes.
Control is also effective for grinding thanks to its strong AoE attacks and versatile toolkit, allowing it to handle groups of enemies and tougher targets efficiently. Its flexible playstyle lets players adapt to different situations, whether focusing on direct damage, crowd control, or defensive positioning.
The fruit's biggest drawback is its extremely high Mastery requirements. Much of its power is locked behind later unlocks, making it difficult to use effectively during the early stages of progression. It also has a relatively steep learning curve, as maximizing its potential requires good positioning, timing, and understanding of its Domain mechanics. When mastered, however, Control offers some of the strongest combat capabilities available and pairs exceptionally well with Koko.
Control

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Normal Form
Exceptional combo potential with strong stuns and seamless move chaining.
High damage and excellent versatility across fruit, sword, gun, and hybrid builds.
Most abilities break Instinct and are difficult to escape once connected.
Strong mobility, crowd control, and utility through Domain Control.
Effective for Sea Events thanks to its water-walking platforms.
Nearly every move can extend combos and has little to no startup or endlag.
Dagger Form
Extremely fast attacks with powerful true stuns.
Outstanding combo potential and pressure.
All moves break Instinct and can quickly drain enemy dodges.
Long-range attacks scale with the domain's size.
Strong auto-aim and reliable combo starters.
Effective against Sea Beasts and difficult for opponents to escape.
Fist Form
Higher raw damage than Dagger Mode.
Large AoE attacks with excellent crowd-control potential.
Strong combo extenders that can reposition enemies.
Extremely high damage output, especially with charged attacks.
Effective for grinding and dealing with large targets.
Weaknesses
Normal Form
High mastery requirements and a noticeable learning curve.
Vulnerable while setting up Domain Control.
Requires good aim and positioning to use effectively.
Most attacks have limited AoE and can be avoided by experienced players.
Several moves have short range or leave the user open if missed.
Dagger Form
Can cause significant lag on low end devices.
Some attacks deal low damage individually and rely on extended combos.
Primarily focused on single-target combat.
Certain abilities are difficult to land without proper setup.
Missing key abilities can leave the user vulnerable.
Some moves suffer from damage inconsistencies or current bugs.
Fist Form
More difficult to use effectively, especially on mobile devices.
Slower and less versatile than Dagger Mode.
Lacks a reliable combo starter.
Several attacks require charging, leaving the user exposed.
Some abilities struggle against airborne targets.
Large visual effects and structures may cause lag on weaker devices.
Verdict
Control is one of the most skill-intensive and combo oriented fruits in the game, offering exceptional versatility, powerful stuns, and some of the strongest combo chains available. Its ability to support multiple stat builds, dominate close range fights, and seamlessly chain attacks makes it a formidable choice in PvP. However, it requires precise aim, proper domain management, and a high level of mastery to use effectively. While its setup-dependent playstyle and performance issues on low end devices can be drawbacks, Control rewards skilled players with unmatched combo potential, flexibility, and creative combat options.
Abilities & Upgrade
2300,and
50Performs a series of dagger slashes while moving forward.
Consists of multiple quick strikes.
The fourth hit creates a cross-shaped slash.
Used in both Base Mode and Dagger Mode.
Creates a large Domain that enhances the user's abilities.
Briefly stuns and damages nearby enemies upon activation.
Grants access to Dagger Mode and Fist Mode.
Enhances Air Jumps, Dashes, and Flash Steps while active.
Generates the Maximum Output Meter.
Can be relocated with the appropriate upgrade.
Dashes through the target with a rapid slicing attack.
Teleports behind enemies on a successful hit.
Disassembles and damages targets before reassembling them.
Effective as a combo starter and extender.
Throws a dagger that slices through enemies and pulls them in.
Pulls affected targets toward the user.
Allows free movement while the dagger travels.
Can affect multiple enemies along its path.
Useful for crowd control and combo extensions.
Throws a dagger and teleports to its location.
Provides long-range mobility.
Performs a series of slashes if an enemy is hit.
Deals increased damage while inside the Domain.
Useful for repositioning, chasing targets, and extending combos.
Performs a series of dagger slashes while moving forward.
Consists of multiple quick strikes.
The fourth hit creates a cross-shaped slash.
Used in both Base Mode and Dagger Mode.
Creates a large Domain that enhances the user's abilities.
Briefly stuns and damages nearby enemies upon activation.
Grants access to Dagger Mode and Fist Mode.
Enhances Air Jumps, Dashes, and Flash Steps while active.
Generates the Maximum Output Meter.
Can be relocated with the appropriate upgrade.
Dashes through the target with a rapid slicing attack.
Teleports behind enemies on a successful hit.
Disassembles and damages targets before reassembling them.
Effective as a combo starter and extender.
Throws a dagger that slices through enemies and pulls them in.
Pulls affected targets toward the user.
Allows free movement while the dagger travels.
Can affect multiple enemies along its path.
Useful for crowd control and combo extensions.
Throws a dagger and teleports to its location.
Provides long-range mobility.
Performs a series of slashes if an enemy is hit.
Deals increased damage while inside the Domain.
Useful for repositioning, chasing targets, and extending combos.
Showcase Video
Control
Update Logs
- Rework
- Control became purchasable again after previously being removed from stock.
- Received a major rework featuring Base, Dagger, and Fist Modes.
- Added a dedicated M1 attack.
- All abilities were redesigned with new mechanics and visuals.
- Ability Changes
- Control Area → Domain Control
- Levitate → Slice N' Dice
- Echo Knife → Gamma Blade
- Gamma Rush → Total Concentration
- Teleport → Transmutation
- Visual Changes
- Updated the fruit model, inventory icon, and activated icon.


- Availability Changes
- Control was removed from the Blox Fruit Dealer's stock and the Shop, making it unobtainable through normal purchases.
- Visual Changes
- Control's fruit model received a visual redesign.
- Balance Changes
- Increased the duration of Control Area.
- Reduced the cooldowns of Levitate and Teleport.
- Increased the damage of Gamma Rush.
- Gamma Rush no longer shrinks after capturing a target and remains active after the attack finishes.
- Balance Changes
- Increased the damage of Levitate.
- Balance Changes
- Increased the stun duration of Echo Knife.
- Slightly increased the damage of Gamma Rush.
- Balance Changes
- Reduced the end-lag of Echo Knife, making follow-up attacks easier.
- Control was added to the game.
