Dark Blade
Dark Blade is a Mythical sword centered around high damage and combo-based combat. It rewards precise timing and good spacing, making it more effective in the hands of players who can consistently land and chain attacks.
In PvP, Dark Blade is a solid option thanks to its strong damage output and good combo potential. It can deal heavy punishment once an opening is created, especially in builds designed around chaining moves efficiently. However, the sword is somewhat skill-dependent, as its full potential relies on proper aim, timing, and combo execution rather than simple spam. Players who can use it well will get much more value from it than those looking for an easy-to-use weapon.
Obtainment:
Obtain by purchasing for R$1,200, receiving it as a gift/trade from another player, upgrade to Version 2 by completing The Son Quest, and unlock the Slayer Skin (Version 3) for a white-black Aura variant plus the Slayer of God #151 reward.
Dark Blade

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Good introductory sword for beginners.
Very cheap and easy to obtain.
Low mastery requirements allow new players to unlock its full moveset quickly.
Useful for players who do not yet have a Blox Fruit.
Both skills have AoE, making them somewhat helpful for early grinding.
Quiet Rush [Z] has a quick startup.
Air Slash [X] provides decent damage for its stage of the game.
Weaknesses
Bad against Blade users: Complete immunity is a major matchup weakness.
Overpriced: Expensive for what it offers unless gifted or traded.
Skill-dependent in PvP: Not many true combos; relies heavily on timing and prediction.
Limited mobility: Z move leaves you exposed, and the 4th M1 dash can hurt positioning.
X move has counterplay: Predictable if released instantly; holding it too long can get you punished
Verdict
A powerful but expensive sword with great damage and range, especially for beginners or stun-fruit users. It performs well in PvP with good setup tools, but its Blade immunity weakness and reliance on timing keep it from being top-tier.
Verdict: Strong and fun, but overpriced unless you really like its playstyle.
Abilities
1,
15,and
10Executes 3 slashes.
Ends with a 4th dash attack.
The user unleashes a near-instant barrage of green slashes, dealing high damage and briefly stunning enemies.
Executes a rapid barrage of green slashes.
Deals high damage.
Briefly stuns enemies on hit.
The user launches a thin vertical slash of green energy forward.
Fires a tall vertical energy slash in front.
Deals high damage.
Applies slight knockback
Executes 3 slashes.
Ends with a 4th dash attack.
The user unleashes a near-instant barrage of green slashes, dealing high damage and briefly stunning enemies.
Executes a rapid barrage of green slashes.
Deals high damage.
Briefly stuns enemies on hit.
The user launches a thin vertical slash of green energy forward.
Fires a tall vertical energy slash in front.
Deals high damage.
Applies slight knockback
Executes 3 slashes.
Ends with a 4th dash attack.
The user unleashes a near-instant barrage of green slashes that travel slightly forward, dealing high damage and briefly stunning enemies.
Executes a rapid barrage of green slashes.
Slashes travel slightly forward.
Deals high damage.
Briefly stuns enemies on hit.
Held (V2 only)
Performs the same move, but the user dashes forward with the slashes.
The user launches a thin vertical slash of green energy forward.
Fires a tall vertical energy slash.
Deals high damage.
Applies slight knockback.
Held (V2 only)
Performs the same move, but the slash goes faster and farther.
Executes 3 slashes.
Ends with a 4th dash attack.
The user unleashes a near-instant barrage of green slashes that travel slightly forward, dealing high damage and briefly stunning enemies.
Executes a rapid barrage of green slashes.
Slashes travel slightly forward.
Deals high damage.
Briefly stuns enemies on hit.
Held (V2 only)
Performs the same move, but the user dashes forward with the slashes.
The user launches a thin vertical slash of green energy forward.
Fires a tall vertical energy slash.
Deals high damage.
Applies slight knockback.
Held (V2 only)
Performs the same move, but the slash goes faster and farther.
The initial ticks break Instinct (Observation Haki) at close range, but can be dodged afterward or from a distance.
Initial ticks break Instinct (Observation Haki) at close range.
Can be dodged afterward or from far range.
The held version only breaks Instinct (Observation Haki) on direct hits, while tap and indirect held hits are dodgeable.
Held breaks Instinct (Observation Haki) on direct hit only.
Tap can be dodged with Instinct (Observation Haki).
Indirect held hits can be dodged with Instinct (Observation Haki).
The initial ticks break Instinct (Observation Haki) at close range, but can be dodged afterward or from a distance.
Initial ticks break Instinct (Observation Haki) at close range.
Can be dodged afterward or from far range.
The held version only breaks Instinct (Observation Haki) on direct hits, while tap and indirect held hits are dodgeable.
Held breaks Instinct (Observation Haki) on direct hit only.
Tap can be dodged with Instinct (Observation Haki).
Indirect held hits can be dodged with Instinct (Observation Haki).
Upgrade
Showcase Video
Update Logs
- Dark Blade V2 [Z] One Thousand Slices now uses surface-based sound effects.
- Held [X] Dark Air Slash V2 range increased by 15%.
- [X] Dark Air Slash received updated visuals.
- Dark Blade upgrade damage boost was reduced from 10% to 8%.
- Dark Blade received a new model
- Ability Changes
- Held [X] Dark Air Slash V2 gained increased damage and speed
- Dark Blade’s ability visual effects were improved.
- [Z] One Thousand Slices had reduced end-lag.
- Dark Blade was fully reworked with a new model, faster animations, and exclusive V2 mechanics.
- Ability Changes
- Holding [Z] One Thousand Slices now moves the user forward after a short charge.
- [X] Dark Air Slash can now be charged to attack faster and break Instinct.
- Dark Blade received minor buffs.
- Dark Blade’s rarity was upgraded from Legendary to Mythical.
- The [Z] One Thousand Slices into [X] Dark Air Slash combo was made escapable
- Dark Blade V2 was added.
- Dark Blade received its first balance nerf.
- Dark Blade was released as a Legendary sword.
