Quake Fruit
Quake is a Legendary Natural-type Blox Fruit that can be purchased for ${{price}} or R${{robuxprice}} from the Blox Fruit Dealer.
Quake allows the user to generate powerful shockwaves and earthquakes capable of damaging large areas at once. Its abilities feature some of the largest hitboxes in the game, enabling users to control space, pressure opponents, and clear groups of enemies with ease. Several attacks can also create massive tsunami waves, further enhancing its destructive potential.
The fruit is known for its high damage, strong crowd control, and reliable Instinct-breaking attacks, making it effective in both PvP and PvE content. Its enormous Area of Effect allows it to excel at grinding, raids, and large-scale fights, where multiple enemies can be hit simultaneously. Abilities such as Dual Tsunami can cover huge portions of the battlefield, making Quake particularly effective for clearing islands during raids.
Despite its strengths, Quake has notable drawbacks. Many of its attacks feature significant knockback, which can disrupt combos and reduce grinding efficiency. Its moves also struggle against highly mobile opponents and players who remain airborne, as several abilities are easier to avoid from the sky. Additionally, the fruit's heavy screen shake can be distracting, although this has become less of an issue since screen shake can now be disabled in the game settings.
Overall, Quake is a powerful fruit that emphasizes raw damage, large-scale destruction, and battlefield control, making it a strong choice for players who prefer overwhelming force and wide-area attacks.
Quake

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Unawakened Form
High damage with extremely large hitboxes across the entire moveset.
All abilities break Instinct, making them reliable in PvP.
Simple and beginner-friendly to use.
Strong knockback and battlefield control.
Effective for grinding thanks to its large AoE attacks.
Dual Tsunami excels at clearing groups of enemies and farming materials.
Awakened Form
Improved combo potential with shorter cooldowns.
All moves break Instinct and possess excellent range and hitboxes.
Outstanding for raids due to its massive AoE and damage output.
Fatal Demolisher grants temporary damage immunity on a successful hit.
Spatial Shockwave works well as a defensive and counterattack tool.
Seaquake offers one of the largest AoE attacks in the game, making it exceptional for grinding, raids, and material farming.
Strong crowd control through stuns, knockback, and area denial.
Weaknesses
Unawakened Form
Lacks mobility and relies heavily on close-range combat.
Long cooldowns and startup times leave the user vulnerable.
High knockback can reduce grinding efficiency.
Difficult to use effectively over water without Shark race upgrades.
Several attacks are slow and easy to avoid for mobile opponents.
Strong vertical mobility can completely counter Dual Tsunami.
Awakened Form
Expensive and time-consuming to fully awaken.
No mobility options and remains weak against airborne opponents.
Most attacks have significant end-lag and knockback.
Quake raids can be difficult to complete without assistance.
Several abilities are slow, making missed attacks highly punishable.
Seaquake is powerful but can be avoided with mobility skills and requires proper positioning to use effectively.
Some moves are single-target or struggle to connect consistently in PvP.
Verdict
Quake is a destructive AoE-focused fruit that excels at raids, grinding, and large-scale fights thanks to its massive hitboxes, strong damage, and reliable Instinct-breaking attacks. Its awakened form further improves its crowd-control capabilities and makes it one of the best fruits for clearing groups of enemies. However, the fruit suffers from a complete lack of mobility, heavy knockback, long animations, and vulnerability against airborne opponents. Overall, Quake is an excellent choice for players who prefer overwhelming area damage and battlefield control, but it can feel limited in fast-paced PvP against highly mobile enemies.
Abilities & Upgrade
Concentrates quake energy into a powerful punch.
Creates a shockwave on impact.
Deals solid damage with strong knockback.
Causes screen shake for affected enemies.
Effective at close range and for breaking defenses.
Launches a large sphere of quake energy.
Travels forward and damages enemies on contact.
Deals moderate damage over a decent range.
Slightly pushes targets away.
Useful for ranged pressure and crowd control.
Smashes the ground to unleash a localized earthquake.
Damages enemies in a large area around the user.
Deals high burst damage.
Effective against groups of nearby targets.
Provides strong area denial.
Summons massive tsunami waves from both sides of the battlefield.
Covers a huge area with devastating waves.
Deals heavy damage to enemies caught in its path.
Excellent for grinding, raids, and large-scale fights.
One of Quake's most powerful area-of-effect abilities.
Concentrates quake energy into a powerful punch.
Creates a shockwave on impact.
Deals solid damage with strong knockback.
Causes screen shake for affected enemies.
Effective at close range and for breaking defenses.
Launches a large sphere of quake energy.
Travels forward and damages enemies on contact.
Deals moderate damage over a decent range.
Slightly pushes targets away.
Useful for ranged pressure and crowd control.
Smashes the ground to unleash a localized earthquake.
Damages enemies in a large area around the user.
Deals high burst damage.
Effective against groups of nearby targets.
Provides strong area denial.
Summons massive tsunami waves from both sides of the battlefield.
Covers a huge area with devastating waves.
Deals heavy damage to enemies caught in its path.
Excellent for grinding, raids, and large-scale fights.
One of Quake's most powerful area-of-effect abilities.
Showcase Video
Quake
Update Logs
- Visual Changes
- Quake's inventory icon was redesigned.

- Visual Changes
- Quake's fruit model received a visual overhaul.
- The entire unawakened Quake moveset was reworked.
- Reduced the cooldown of Awakened Seaquake.
- Balance Changes
- Reduced the overall damage of Awakened Quake.
- Added end lag to Fatal Demolisher.
- Increased the wind-up time of Air Crusher and Spatial Shockwave.
- Reduced the hitbox size and projectile speed of Air Crusher.
- Awakening
- Added Quake Awakening, introducing upgraded versions of all abilities.
- Changes
- Tremor-Tremor was renamed to Quake.
- Reduced the cooldown of Dual Tsunami.
- Tremor Wave gained the ability to break Instinct.
- Balance Changes
- Increased cooldowns on certain abilities.
- Reduced attack range.
- Reduced the cooldown of Dual Tsunami.
- Quake was added to the game as Tremor-Tremor.
