Dark Fruit
Dark is an Uncommon Elemental-type fruit that costs $15000000 or R$5000 from the Blox Fruit Dealer. It specializes in stunning, pulling, and locking down enemies, making it a fruit heavily focused on combos and control rather than raw area damage.
As an Elemental fruit, Dark can be a good option for lower level players when grinding. However, its true strength appears after awakening. Awakened Dark gains faster move activation, better hit stun, and improved mobility, allowing players to maintain pressure and extend combos more consistently. Its teleport ability is especially valuable for repositioning, combo extensions, and securing follow up attacks.
Dark is widely regarded as one of the best fruits for skilled PvP players due to its powerful combo potential and ability to keep opponents under constant pressure. However, it comes with a high skill requirement. Its attacks generally have smaller hitboxes, requiring good aim and precise timing to use effectively.
The fruit also has a few important weaknesses. Many of its moves have high end lag, making missed attacks easy to punish. Because of this, Dark can feel unforgiving for inexperienced players. Despite these drawbacks, players looking to master its playstyle are rewarded with some of the strongest combo starting tools in the game.
Another advantage of Dark is that its awakening raid is relatively easy to complete, making it one of the more accessible fruits to fully awaken.
Dark

Strengths & Weaknesses
A quick breakdown of where this build shines and struggles.
Strengths
Unawakened Form
Excellent for beginners thanks to elemental immunity and low mastery requirements.
Strong crowd control, with multiple moves providing reliable stuns.
Good against bosses, as knockback can create breathing room.
Cheap and easy to obtain, making it accessible early on.
Decent damage for a lower-rarity fruit.
Can support fruit-main PvP playstyles with its stuns.
Awakened Form
One of the best combo fruits in the game.
Exceptional stuns, making it amazing for Sword and Gun mains.
Excellent PvP potential in the hands of skilled players.
Strong combo extension and setup capabilities.
Minimal knockback, allowing combos to flow smoothly.
Capable of fighting effectively in the air.
Easy raids, making the awakening process less demanding.
Ghastly Step [F] provides useful repositioning and escape options.
Weaknesses
Unawakened Form
Poor grinding performance due to long cooldowns and knockback.
Weak aerial combat capabilities.
Most moves have high end-lag, making missed attacks very punishable.
Low damage and range compared to many modern fruits.
Several moves are easy to dodge with Instinct.
Relies heavily on landing stuns to remain effective.
Awakened Form
Very high skill requirement; requires prediction and precise timing.
Extremely punishing if abilities miss.
Low damage output compared to similarly ranked fruits.
Poor grinding performance remains an issue.
Mobility and AoE have been power-crept by newer fruits.
Certain races (Shark, Cyborg, Draco) can heavily disrupt Dark's combos.
Some abilities have small hitboxes or awkward aiming mechanics.
Relies heavily on successful combos to maximize effectiveness.
Verdict
Dark is a specialist fruit built around stuns and combo setups. Its unawakened form serves as a solid stepping stone for new players, while its awakened form becomes a feared PvP tool for Sword and Gun mains. However, its lack of grinding efficiency, relatively low damage, and demanding playstyle prevent it from being a universally strong fruit.
Abilities & Upgrade
Launches multiple dark-infused rocks toward the aimed direction to damage enemies.
Fires a series of ranged projectiles.
Can hit multiple targets in its path.
Useful for basic damage and ranged pressure.
Creates a black hole at the cursor that traps enemies before launching them away.
Pulls in and stuns nearby targets.
Can be held for up to 3 seconds to increase damage and stun duration.
Ends by knocking enemies back, making it useful for combos.
Generates a large black hole around the user that traps and damages nearby enemies.
Affects enemies in a wide area around the user.
Levitates and immobilizes trapped targets.
Effective for crowd control and combo setups.
Throws a large sphere of darkness that pulls enemies in and deals damage.
Travels toward the cursor's location.
Drags targets into the attack on contact.
Provides strong area control and combo potential.
Launches multiple dark-infused rocks toward the aimed direction to damage enemies.
Fires a series of ranged projectiles.
Can hit multiple targets in its path.
Useful for basic damage and ranged pressure.
Creates a black hole at the cursor that traps enemies before launching them away.
Pulls in and stuns nearby targets.
Can be held for up to 3 seconds to increase damage and stun duration.
Ends by knocking enemies back, making it useful for combos.
Generates a large black hole around the user that traps and damages nearby enemies.
Affects enemies in a wide area around the user.
Levitates and immobilizes trapped targets.
Effective for crowd control and combo setups.
Throws a large sphere of darkness that pulls enemies in and deals damage.
Travels toward the cursor's location.
Drags targets into the attack on contact.
Provides strong area control and combo potential.
Showcase Video
Dark
Update Logs
- Visual Changes
- Dark's icon was redesigned.

- Major Changes
- The Dark Fruit's in-game model was revamped.
- Ability Changes
- The hitbox of [X] Abyssal Darkness (Awakened) was reduced.
- Awakening
- Dark received an Awakening, granting access to enhanced abilities.
- Major Changes
- Dark was added to the game.
