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Flintlock

Flintlock is an Uncommon gun that serves as an early-game option for players who want to focus on gun based combat in the First Sea. While it lacks the power and versatility of later firearms, it remains usable for players building around ranged attacks during the early stages of progression.

Its main value comes from being accessible and straightforward to use. Gun mains in the First Sea can rely on it for basic ranged damage and safer engagement from a distance, especially before stronger weapons become available. However, its performance falls behind many other options as players progress, making it more of a temporary choice than a long-term investment.

The Flintlock is functional for early-game gun-focused playstyles, but most players will eventually replace it with stronger weapons that offer higher damage, better utility, and greater overall effectiveness in combat.

Obtainment:
The Flintlock can be purchased for $10,500 from the Weapon Dealer
in Middle Town.

Flintlock

Flintlock
RarityUncommon
Release Date16th January 2019
ObtainableFirst Sea
LocationMiddle Town
How to obtainBuy From Weapon Dealer
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Strengths & Weaknesses

A quick breakdown of where this build shines and struggles.

Strengths

  • Very cheap and easy to obtain early in the game.

  • Low mastery requirements, making it beginner-friendly.

  • Useful for grinding and grouping NPCs in the First Sea.

  • Normal attacks deal solid damage for an early-game gun.

  • Stronger overall than the Musket and Refined Slingshot.

  • Both skills can break Instinct, giving it some PvP utility.

  • Marksman Fury deals high damage for a First Sea weapon.

  • Skills can be used to start or extend combos.

Weaknesses

  • Rubber users are completely immune to its damage.

  • Overall damage becomes outclassed quickly as stronger guns become available.

  • Requires good aim, especially against moving targets.

  • Concentrated Shot deals less damage than a normal attack and provides little stun.

  • Marksman Fury can be difficult to land consistently.

  • Lacks standout features that make it competitive beyond the early game.

Verdict

A solid starter gun for First Sea players thanks to its low cost, accessibility, and respectable early-game damage. While it has some combo potential and can break Instinct, its low overall power and reliance on accurate aiming make it a weapon that most players will eventually replace.

Abilities

Mastery: 600Required to fully upgrade:5,and5
Moves
TapNormal Attack
Mastery
-
Description

Fires a orange bullet straight ahead.

  • Long-range projectile that travels in a straight line.

  • Requires accurate aim to hit moving targets.

  • Primarily used for dealing direct damage from a distance.

Showcase
ZConcentrated Shot
Mastery
15
Description

Fires a bullet that briefly stuns the target and releases additional projectiles on impact.

  • Applies a short stun on a direct hit.

  • Splits into several bullets after connecting, allowing it to deal extra damage.

Showcase
XMarksman Fury
Mastery
80
Description

Fires three explosive bullets toward the cursor that detonate on contact.

  • Launches multiple projectiles at once, increasing hit potential.

  • Bullets explode on impact, allowing them to damage targets within the blast area.

  • Effective for dealing burst damage against grouped enemies.

  • Aimed at the cursor's location, requiring accurate targeting for maximum effectiveness.

Showcase

Upgrade

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Showcase Video

Update Logs

Update 24- December 14, 2024
  • Complete Rework
    • The Flintlock received a full visual and gameplay refresh, modernizing the weapon and updating its skill set..
    • Ability Changes
      • Disabling Shot was renamed to Concentrated Shot.
      • Rapid Gun was renamed to Marksman Fury.
Update 1- January 16, 2019
  • Major Changes
    • The Flintlock was added to the game.

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