Order
Order is a Level 1250 raid boss built around constant teleporting, control-based abilities, and fast combos, making him one of the more annoying and movement-heavy fights. He uses old Control moves and Koko attacks, with high mobility and pressure, but cannot use Control [V] Gamma Rush.
Spawning:
Order is summoned at Hot and Cold through a raid system using a Microchip (1,000 Fragments) bought from the Arithmetic NPC inside the Smoke Admiral’s building (accessible via a hidden back entrance).
Use the Microchip in the dark blue chamber inside the Secret Laboratory (located at the volcano side entrance)
Up to 4 additional players can join through the light blue chambers
The host must press the green button (while not holding anything) to start
Players are teleported into the lab, doors lock, and the area becomes "<Lab Battle>"
Dead players cannot re-join until the fight ends
Order

Drops
3 Levels (2 levels if Lv. 2000+)
$40,000–$50,000
Zebra Cap
Possible: Koko
Possible: Core Brain (only if a Fist of Darkness was inserted earlier)
Pattern
Stays passive until attacked, then creates a Control Area and starts attacking
Mixes Koko [X] Injection Shot with rapid teleports around the room
Uses Control [X] Levitate exactly 3 times in a row
Ends teleports near a player and uses Control [C] Echo Knife, followed by Injection Shot
Repeats this cycle until the Area ends, then pauses briefly (~5 seconds) before restarting
Lab
Doors close during the raid and reopen only after it ends
Area is renamed to "Lab Battle" with different music
Players who die cannot return mid-fight
Players glitching inside cannot damage Order
Tips
Set up the secret raid room beforehand to heal or attack safely outside his Area
Use stun-heavy fruits like Awakened Ice, Dark, Lightning, Pole V2 to control him
Buddha is strong for tanking, but large hitbox can be a drawback
Getting hit by [C] Echo Knife can be useful as it opens him up for team damage
Can be farmed for levels repeatedly if you have enough fragments
Stay airborne during [X] Levitate to avoid rocks (unless aligned with pipes)
Avoid slow, high end-lag fruits like Magma due to his teleport spam
Turn off Instinct as many moves break or drain dodges (turn on after Echo Knife if needed)
Use Flash Step to recover quickly if knocked away, especially with Buddha
Attack during Echo Knife animation, as he cannot teleport during it
Shark Anchor [Z] Typhoon Toss can still hit him even if he teleports
Expect high mobility spam, making this one of the most frustrating bosses
Abilities
Order uses old Control abilities (excluding [V] Gamma Rush) along with old Koko skills, built around area control, chained combos, and constant teleport-based mobility.
Creates a Control Area where his full moveset becomes active
Un-cancellable and only used after taking damage
Will close the room instantly if players move away without engaging
Lifts a boulder from the ground or walls
Throws it at a player for damage
Slashes forward with a blade
On hit, traps the player in multiple hits, ending with a heavy knockback launch
Shows a rotating crosshair while aiming
Fires a fast projectile that deals damage with medium knockback
Teleports to a random location or near a player
Has low cooldown and is used to escape combos or reposition
Creates a Control Area where his full moveset becomes active
Un-cancellable and only used after taking damage
Will close the room instantly if players move away without engaging
Lifts a boulder from the ground or walls
Throws it at a player for damage
Slashes forward with a blade
On hit, traps the player in multiple hits, ending with a heavy knockback launch
Shows a rotating crosshair while aiming
Fires a fast projectile that deals damage with medium knockback
Teleports to a random location or near a player
Has low cooldown and is used to escape combos or reposition
