Red Commander
Red Commander

The Red Commander is a Lv. 5000 Raid Boss.
Spawning:
The Red Commander spawns every hour at XX:30 (12:30, 1:30, 2:30, etc.) in the Oni Realm (Interior) and despawns after 15 minutes.
When spawning, the following system messages appear:
"The entrance to the Oni Realm is opening..."
"The Red Commander beckons from his throne."
When despawning after 15 minutes, the following message appears:
"Your strength fails to impress the Red Commander—he vanishes."
Drops:
Defeating the Red Commander rewards:
300 Oni Tokens125,000 Bounty/Honor
Tips
Use long-range fruits or weapons and keep your distance, as the Red Commander has both long and short-range attacks
While inside the Oni Realm (Interior), players deal 4x their maximum damage
The Red Commander does not heal from Bloodbane Drain
Crowd control fruits such as Ice, Dark, Sand, Lightning, Dough, and Control are effective for keeping the boss under control
High burst damage fruits such as Buddha and Gas are also recommended
Sanguine Art and Godhuman are excellent fighting styles due to their high stun potential
Electric Claw is not recommended, as its [C] move can cause players to clip through the ground
The boss is immune to the held Godhuman [C] Sixth Realm Gun and Dough V2 [C] Piercing Clothesline slam (often when fought solo)
The Red Commander prioritizes the closest player or the player with the lowest health before switching targets, making distance important
Fighting with more than two or three players is recommended, as the boss is difficult to defeat alone
Players do not lose Bounty/Honor when dying to the Red Commander
Equip either the Oni Helmet or Sanguine Cloak before defeating the boss to increase the reward to 390 Oni Tokens instead of 300
When the Red Commander uses Multidirectional Devourer, move below or above him before the attack finishes to avoid its damage and stun
Transformed Mammoth is highly effective, as its F move can infinitely stun the Red Commander, allowing teammates to deal damage safely
Using an Oni Soul is recommended, as the boss will mostly target the clone instead of players
The Red Commander can use Multidirectional Devourer while airborne, so avoid fighting him in the air for extended periods
Abilities
The Red Commander uses the abilities of the Sanguine Art fighting style along with a unique move.
Propels toward a player
Grabs the target by the neck on hit
Deals damage and stuns the player
Launches six slashes toward the player
Leaves claw marks on the surrounding floor or walls in front of him
Fires a dark red leech-like blast that pulls players in on hit
Summons five energy balls around the target
The energy balls then attack the player
Enters a charging stance while a red circle expands around him
Uses [C] Devourer of Worlds in multiple horizontal directions once the circle disappears
Summons red orbs that trap nearby players for a few seconds
Flash Steps to a player
Immediately follows with Multidirectional Devourer
Has a very long range
Propels toward a player
Grabs the target by the neck on hit
Deals damage and stuns the player
Launches six slashes toward the player
Leaves claw marks on the surrounding floor or walls in front of him
Fires a dark red leech-like blast that pulls players in on hit
Summons five energy balls around the target
The energy balls then attack the player
Enters a charging stance while a red circle expands around him
Uses [C] Devourer of Worlds in multiple horizontal directions once the circle disappears
Summons red orbs that trap nearby players for a few seconds
Flash Steps to a player
Immediately follows with Multidirectional Devourer
Has a very long range
Update Logs
- v27.1.4 – v27.1.5
- Red Commander
- Health increased from 4,025,000 → 6,666,666.
- Damage reduced to offset the large health increase.
- Red Commander
- v27.1.2
- Red Commander
- Health increased from 425,000 → 4,025,000.
- No longer drops Money or Fragments.
- Rewards
- Defeating the Red Commander now grants 300 Oni Tokens upon leaving the domain instead of standard loot.
- Red Commander
