Elemental
Elemental is one of the three Blox Fruit classifications, alongside Natural and Beast.
Elemental fruits grant powers based on elements, allowing users to control Fire, Ice, Light, Magma, and other forces of nature. There are currently 11 Elemental fruits in the game.
All Elemental fruits grant Elemental Reflex, a passive ability that provides conditional immunity to attacks. NPCs below a certain level cannot damage the user, with the required level difference varying by enemy. However, Aura enabled players and NPCs, as well as Bosses, always bypass Elemental Reflex and can damage the user.
Elemental fruits are highly effective for grinding, especially in the First Sea, and remain strong in the Second Sea thanks to their immunity and wide area attacks. Popular farming choices include Light, Magma, Flame, and Ice. In the Third Sea, however, their effectiveness decreases as most NPCs use Aura and the Elemental Reflex level requirements become much higher.
Elemental Fruits











NPC Elemental Reflex Table
Bandit or Trainee
Maybe a bug or developer choice.
Monkey
Same elemental immunity requirement.
Gorilla
Same elemental immunity requirement.
Pirate
Better to grind than Pirates due to their spacing.
Brute
Same elemental immunity requirement. Easier to grind than Brutes.
Desert Bandit
Same elemental immunity requirement. Grind Desert Officers instead when possible.
Desert Officer
Same elemental immunity requirement. Grind these as much as possible.
Snow Bandit
Same elemental immunity requirement. Easier to grind than Snowmen.
Snowman
Same elemental immunity requirement. Better to grind than Snow Bandits due to their spacing.
Chief Petty Officer
Same elemental immunity requirement.
Sky Bandit
Same elemental immunity requirement. Easier to grind than Dark Masters since their quest is quicker.
Dark Master
First enemy that requires a higher level than its quest. Better to grind Sky Bandits due to their spacing.
Prisoner
Same 2-level gap.
Dangerous Prisoner
Similar to Prisoners, but stronger.
Toga Warrior
Easier to grind Gladiators, as their quest requires defeating 8 enemies instead of 7. Bosses are skipped.
Gladiator
Easier to grind Toga Warriors, as their quest requires defeating 7 enemies instead of 8.
Military Soldier
Has a 50% chance to spawn with Aura, negating immunity. Blade is recommended since they attack with swords.
Military Spy
Uses Aura and Flash Step. Recommended to grind Military Soldiers instead.
Fishman Warrior
Better to grind due to their larger numbers.
Fishman Commando
Fishman Warriors are better to grind due to their quantity.
God's Guard
Can jump and double jump, making them annoying to fight, especially without immunity.
Shanda
Better to grind God's Guards until immunity is unlocked.
Royal Squad
Better to grind Wysper until immunity is unlocked.
Royal Soldier
Better to grind Royal Squad until immunity is unlocked.
Galley Pirate
Better to grind Thunder God or Royal Soldiers until immunity is unlocked.
Galley Captain
Uses Aura. Blade is useful here since they attack with swords.
Bandit or Trainee
Maybe a bug or developer choice.
Monkey
Same elemental immunity requirement.
Gorilla
Same elemental immunity requirement.
Pirate
Better to grind than Pirates due to their spacing.
Brute
Same elemental immunity requirement. Easier to grind than Brutes.
Desert Bandit
Same elemental immunity requirement. Grind Desert Officers instead when possible.
Desert Officer
Same elemental immunity requirement. Grind these as much as possible.
Snow Bandit
Same elemental immunity requirement. Easier to grind than Snowmen.
Snowman
Same elemental immunity requirement. Better to grind than Snow Bandits due to their spacing.
Chief Petty Officer
Same elemental immunity requirement.
Sky Bandit
Same elemental immunity requirement. Easier to grind than Dark Masters since their quest is quicker.
Dark Master
First enemy that requires a higher level than its quest. Better to grind Sky Bandits due to their spacing.
Prisoner
Same 2-level gap.
Dangerous Prisoner
Similar to Prisoners, but stronger.
Toga Warrior
Easier to grind Gladiators, as their quest requires defeating 8 enemies instead of 7. Bosses are skipped.
Gladiator
Easier to grind Toga Warriors, as their quest requires defeating 7 enemies instead of 8.
Military Soldier
Has a 50% chance to spawn with Aura, negating immunity. Blade is recommended since they attack with swords.
Military Spy
Uses Aura and Flash Step. Recommended to grind Military Soldiers instead.
Fishman Warrior
Better to grind due to their larger numbers.
Fishman Commando
Fishman Warriors are better to grind due to their quantity.
God's Guard
Can jump and double jump, making them annoying to fight, especially without immunity.
Shanda
Better to grind God's Guards until immunity is unlocked.
Royal Squad
Better to grind Wysper until immunity is unlocked.
Royal Soldier
Better to grind Royal Squad until immunity is unlocked.
Galley Pirate
Better to grind Thunder God or Royal Soldiers until immunity is unlocked.
Galley Captain
Uses Aura. Blade is useful here since they attack with swords.
