Soul Reaper
Soul Reaper is a Level 2100 raid boss built around close-range pressure, low cooldown attacks, and punishing mechanics when your HP drops. The fight is fast-paced, as he can chain abilities quickly and keep constant pressure on players who stay too close. He is mainly fought for Bones farming and rare drops, but the enclosed arena makes positioning and spacing important.
Summoning:
The Soul Reaper is summoned using Hallow Essence at the blue flame altar near the graveyard in Haunted Castle. Simply walking onto the altar with the item will trigger the summon.
Despite this, the boss does not spawn at the altar. Instead, he appears inside a separate room within the castle, accessed through a back entrance. This can catch unprepared players off guard if they expect an open-area fight.
Drops:
Holy Crown
41–43 BonesShinigami Title (#172)
Hallow Scythe (possible drop)
Soul Reaper

Tips
Use high-damage fruits like Venom, Dragon, Magma, Dough (Awakened), Spirit, Buddha, Blizzard, T-Rex, Kitsune
Avoid staying too close, as his low cooldowns make close-range fights risky
Buddha is strong for survivability, but the larger hitbox makes you easier to hit
Use Instinct to dodge Death Cyclone, especially at mid-range
If your HP is below 50%, switch to long-range attacks to avoid boosted damage from Soul Execution
Angel V3 or healing options help sustain during the fight
You can leave the room temporarily to reset or heal if needed
Abilities
The Soul Reaper uses the Hallow Scythe move set, focusing on area control, knockback, and punishing low-health targets, with abilities that can quickly overwhelm players at close range.
Creates a tornado with decent range, dealing continuous damage
Applies strong knockback, disrupting positioning
Can be dodged using Instinct
Dashes and grabs, then deals a finishing hit with knockback
Deals 1.4x damage if target HP is below 50%
Breaks Instinct, making it unavoidable if caught
Creates a tornado with decent range, dealing continuous damage
Applies strong knockback, disrupting positioning
Can be dodged using Instinct
Dashes and grabs, then deals a finishing hit with knockback
Deals 1.4x damage if target HP is below 50%
Breaks Instinct, making it unavoidable if caught
