Items
Items are objects, weapons, or artifacts that players can acquire in this game. They can be equipped, carried, or stored, with some usable directly from the hotbar and others kept in inventory.
Items include weapons, accessories, consumables, materials, and special quest items found across various islands in all three Seas. Their usage ranges from combat and progression to crafting and raid/boss activation. Certain items are hotbar-only and cannot be stored in inventory. Also, some items are sea-specific and tied to quests or drops, so finding them outside of these parameters is impossible.
Types of Items
Weapons: Swords and Guns used for combat
Accessories: Provide passive buffs and stat boosts
Treasures: Includes Blox Fruits, Scrolls, and premium items
Gears & Consumables: Utility items for movement, healing, or temporary effects
Valuables & Fish: Used for crafting, trading, or quests
Hotbar Items
These are special items that must be carried in the hotbar and are lost on death or leaving the game. Moreover, Hotbar items can not be stored in the inventory
They disappear on death or logout, requiring re-obtainment
Hotbar items are mostly used for quests, puzzles, and boss/raid triggers
Each sea has its own unique set of hotbar items
First Sea
Contains the fewest hotbar items, mostly tied to early puzzles and progression.
Torch: Obtained from the Jungle puzzle (required to access hidden areas)
Cup: Found in the Desert after burning curtains (used in quest progression)
Ancient Relic: Reward for returning money after defeating Mob Leader
Key: Given by Military Detective, used to unlock Ice Admiral boss fight and access Second Sea
Second Sea
Has more variety, with most items obtained from bosses or raid-related mechanics.
Flowers: Collected during the Alchemist quest for Race V2
Fist of Darkness: Obtained from a random chest every 4 hours or by defeating a Sea Beast
Used to trigger Darkbeard raid, unlock Cyborg race, or obtain Dark Blade (Slayer skin)
Microchip: Used for raids; also purchasable in the Third Sea
Core Brain: Required to complete the Cyborg puzzle
Hellfire Torch: Dropped by Cursed Captain, used with 100 Ectoplasm to unlock Ghoul race
Raid Items: Used to start different raid types.
Normal Raid: Obtain by paying $100,000 to the Mysterious Scientist (2-hour cooldown) or trading a random Blox Fruit
Order Raid: Obtain by trading
1,000 with Arlthmetic (Second Sea only)
Boss Drop Keys: Used to unlock areas, items, or fighting styles.
Library Key: Drop from Awakened Ice Admiral, opens the castle library door
Water Key: Drop from Tide Keeper, used to obtain Sharkman Karate
Hidden Key: Rare drop from Awakened Ice Admiral or any Ice Castle NPC
Opens a secret chest under the castle staircase to obtain Rengoku sword
Third Sea
Contains the most complex and unique hotbar items, often used for crafting, puzzles, and advanced raids.
God’s Chalice: Obtained from a random chest every 4 hours or by defeating an Elite Pirate
Used to summon rip_indra and Dough King
Holy Torch: Obtained during the Tushita puzzle, used to light 5 torches on Floating Turtle before time runs out
Quest Items (Hungry Man):
Apple: Found on Floating Turtle near the Hungry Man
Banana: Found near the Great Tree on a nearby small island
Pineapple: Found in Port Town (left-side stall)
All three are required for the Hungry Man quest
Crafted / Advanced Items:
Sweet Chalice: Crafted by trading God’s Chalice + 10 Conjured Cocoa to the Sweet Crafter
Used to summon Dough King
Hallow Essence: Obtained by praying at the Gravestone (Haunted Castle) or via Death King (2.5% chance)
Used to summon Soul Reaper
Fire Essence: Obtained via Death King Random Surprise
Used to unlock Dragon Talon fighting style
Raid & Awakening Items:
Special Microchip: Obtained by:
Trading a fruit worth over $1,000,000, OR
Paying
1,000 to the Mysterious Scientist (2-hour cooldown)Only used for Dough and Phoenix awakening raids
Requires Red Key (from Dough King) and 400 mastery on Phoenix to fully unlock
Red Key: Dropped by the Dough King, required for accessing advanced awakening content