Power Meter
Power Meters are passive energy bars in Blox Fruits that act as requirements for transformations, awakenings, and enhanced abilities. In some rare cases—especially with Variable Fruit Meters like Spirit—they behave very differently from standard meters. Overall, they track how far a player has progressed toward unlocking stronger abilities or a fruit’s final form, often granting buffs when filled.
They are divided into three main types:
Fury Meter
Awakening Meter
Variable Fruit Meters
Fury and Variable Fruit Meters are often grouped together as “Fruit Meters” since both are directly tied to Blox Fruits.
Fury Meters are one of the most common types of Power Meters. On average, they take about 1 minute and 30 seconds to fully charge from empty, although each fruit has its own variation with different mechanics.

Fruits that use Fury Meter:
T-Rex
Venom
Dragon

T-Rex
T-Rex uses a fairly standard Fury Meter system, which many transformation-based fruits follow:
Fills passively over time
Charges faster when dealing damage with abilities
Transformation becomes available once the meter is full
While transformed:
Meter drains only when using moves (not passively or from M1 attacks)
Meter can be regained by dealing damage
Taking damage reduces a small portion of the meter
Transformation ends automatically when the meter is empty
Venom
Venom’s Fury Meter works differently compared to most:
Starts with 50% meter already filled
Fills passively, but cannot be increased by dealing damage
Transformation is available when the meter is full
While transformed:
Meter drains continuously over time
Using moves drains additional meter
Transforming consumes a large portion of the meter
Taking damage restores a small amount of meter
Transformation ends when the meter reaches zero
Dragon
Dragon’s Fury Meter is similar to T-Rex but has extra stages:
Fills passively and faster when dealing damage
Stages:
Full (Orange): Allows transformation into a hybrid form (large size, similar to unawakened Buddha)
Full (Rainbow): Allows full Dragon transformation (Eastern or Western variant)
While transformed:
Meter drains when using moves (including M1), but not passively
Meter can be regained by dealing damage
Taking damage reduces a small amount of meter
Transformation ends when the meter is empty
Awakening Meter
Awakening Meters are only used for Race Awakening and track experience needed to transform.
Key features:
Default color is bright red
When full, the screen gains a faint tint based on race:
Human – Red
Rabbit – Green
Angel – Yellow
Shark – Blue
Cyborg – Purple
Ghoul – Black
Draco – Orange
Located at the bottom-left of the screen
When activated ([Y] key or Awakening Slot):
Meter drains rapidly
Bar cycles through neon rainbow colors
Smoke effects appear
Unique / Variable Fruit Meters
Variable Fruit Meters are unique systems tied to specific fruits. They usually provide buffs like increased damage, visual changes, or special mechanics, and sometimes transformations. Each one behaves differently.
Fruits with Variable Meters:











Eagle – Feather Meter
Fills passively when not flying
M1 attacks always consume meter
Cannot be refilled by dealing damage
Flight can be used even without a full meter
Can be upgraded to last longer

Creation – Build Meter
Tracks how many structures are placed using [F] Fortify
Starts at zero and increases with each block placed
Fills slower in Private Servers
Once full, no more structures can be placed unless some are removed

Sound: Tempo Meter
Builds by landing moves or holding Tempo: Prestissimo ([F])
Starts white, turns gold when full
At full charge:
All moves turn golden
Grants buffs:
~50% speed
~25% defense
~10% damage
Buff applies to nearby allies as well
Effect disappears after ~10 seconds without dealing damage
Pain: Pain Meter
Fills when taking damage or collecting Pain Ghosts
At full meter:
Ignites with red flames
Enters a rage state with significantly increased damage
Special case:
If the user dies, the meter fully charges
Activates a “last breath” state with extremely high damage


Gravity – Gravitational Force
Unlockable via Mysterious Scientist upgrades
Fills only by dealing damage
Slowly drains when inactive
Effects:
Does not increase damage or range
Allows use of ultimate moves ([C] and [V]) when enough meter is available

Shadow – Umbra Meter
Fills by landing moves and passively at night
Enhances [V] Corvus Torment
Effects:
Larger meter = bigger and stronger attack
Using the move drains the entire meter
Adds a dark aura (cosmetic)

Gas – Gas Meter
Functions similarly to Fury Meter
Fills passively or through damage
Used for transformation

Spirit – Spirit Counter
Does not function like a normal meter
Generates Spirits over time as the bar cycles
Key points:
Up to 9 Spirits can be stored
Spirits are used via M1 attacks
Type of summon depends on meter position (blue or red side)
Shu (blue) and Ra (red) represent the sides
Used to summon companions for damage and stun support


Heavenly Buddies (Support Buddies)


Hellish Buddies (Offensive Buddies)



Tiger – Fire Meter
Builds during transformation (faster when attacks land)
Thresholds:
75%: Unlocks enhanced [C] move
100%: Enables Blazing Form

Kitsune – Tail Meter
Fills passively and by dealing damage
Has 3 stages:
1 Tail: No bonus
2 Tails:
+100% speed
Improved dash and movement animations
3 Tails:
Grants flame orbs that deal burn damage
Additional mechanics:
Meter darkens as it fills, then turns rainbow at max
Full meter allows transformation (costs 1/3 meter)
While transformed:
Tails can only be regained by dealing damage
Missing attacks or taking damage removes tails
Transformation ends when all tails are lost
Control – Mode Meter
Active only within the Control domain
Tracks:
Current mode (Dagger or Fist)
Progress toward [V] Total Concentration (held)
Key points:
Fills passively at a fixed rate
Not affected by dealing or taking damage
Resets and disappears when the domain ends


Tips
Return to base form after using about 3/5 of Fury Meter to recharge faster
This does not apply to Dragon, which requires damage to refill its red meter
Missing abilities wastes meter—accuracy matters
Use abilities efficiently during transformation
Notes:
Most fruits drain meter over time while transformed
Dragon only drains meter when attacking or taking damage
Kitsune Mask helps increase Fury gain (less effective for Dragon’s red meter)
Additional Information
Only Dragon, Venom, and T-Rex use Fury Meters
Transformation requires a full meter
Abilities consume significant meter while transformed
Most forms also drain meter over time (except T-Rex and Dragon)
Special mechanics:
T-Rex was the first fruit to regenerate meter while transformed by dealing damage
Dragon also has this ability
Previously, Dragon (classic) could gain meter by taking damage
Rapid transformation cycling is not possible
Exception:
Phoenix does not follow this system and behaves differently
Update Logs
- Power Meter mechanics were added to the game